289 FPS vs 301 FPS? 96 vs 103 FPS? This doesn't look that bad. I'm not sure if we'll notice it that much. Considering how invasive game DRM can be, I might prefer the extra security features. Now, if it were something like 96 FPS vs 120 FPS, I'd be saying something different.
It's still a good service to everyone to benchmark, track, and report on. I would like to see things like frame rate consistency, and systems that are under 60 FPS benchmarked.
This is exactly what I want to hear about.
Correct. It's not that much, but what the article was stating was that a 5% decrease in overall performance, at least in the CPU, is a equal to a whole generation step back. That 5% loss in performance means you are using your current CPU as if it was an entire generation back. Is it really worth it if you don't need VBS? That's the entire point.
For me, I want to use WSL 2 over WSL 1. I've done some more tweaks on my system with VBS enabled and I was able to get the hitching almost completely gone now. Basically, turned off some more background apps that were starting up. I'm also going to try and completely wipe my video card driver and install the latest version fresh and clean because I have installed the updates on-top of the previous version for over a year now, so that could possibly also be causing my issues as well.
UPDATE (10/12/2021):
Well, I've been switch back and forth between enabling the VMP feature and disabling it and every time I turn it on, Doom Eternal hitches like crazy. What I started to see though was after switch it off, DE would still hitch, but just not as bad, whereas before with no VMP, it was running just fine. I then forgot that I had the game installed on a mechanical hard drive.
I defragged it, etc but nothing fixed the hitching. Not sure why VMP would cause the hitching AFTER turning it off. I could see possibly why VMP would cause it because of the extra layer possibly it provides even though Hyper-V is
not installed nor enabled?
In any case, I had to clear off space on my SSD drive (it's only a 250GB but I'm getting ready to fill my empty m.2ee slot with a 1TB Nvme drive hopefully soon that I'll install all my games on), but now the hitching has disappeared, both with and without VMP on. Again, this is without Hyper-V.
So with my original test, I forgot that Doom Eternal was on a mechanical hard drive as opposed to an SSD. But still, this might still be some proof that if you have a mechanical hard drive, VMP can more than likely affect the performance there. I'm just not sure if VMP is actually causing it or something else? Really hard to determine. It doesn't appear to affect it if I'm on an SSD. Also, my HDD is about 10 years old but hasn't been exhibiting any signs of failure (no clicking noises, etc and health shows it's 100% good but you never know). There does seem to be other games that run fine with VMP enabled and I'm not sure if it's due to Vulcan that could be causing the issues with DE on the HDD with VMP enabled?