Not surprised, rush the PC port not properly tested and patch later. Then there is Microsucks Games for Winblows Live DRM that makes this game a no go. Need to have a GFWL account to save the game and forced updates, FU Microsuck GFWL.
Thank you Amazon.com customer review section.
[citation][nom]pocketdrummer[/nom]Maybe they'll finally release a bug to make the mouse NOT feel like a bucket of butts...[/citation]
Agreed. Using the mouse on menus and item selections felt like I was pushing the cursor through a puddle of syrup.
Supposedly that was a design choice the first time because they thought 360 gamers would be 4:3 (for some odd reason, I totally have mine connected to my 16:9 TV) so that was the master copy, and they just cut it for everything else.
This time it was supposed to be accidental because they fixed something else and didn't notice (somehow) that it caused this.
[citation][nom]TheDuke[/nom]it's amazing how both the first and sequel have the same issuesyou would think they would watch out for it after messing up once[/citation]
because both were more for the console in mind? who knows..
also the mouse in menu bug was as well in the same version, IT almost makes me think they used the same engine modified version of the engine of Bioshock 1 and only addeed some tweaks and the game changes.