[citation][nom]anamaniac[/nom]Thanks for the info.So, after spending $2,000 on my computer, it'll actually save me money as soon as I hit the 200 game mark?[/citation]
Consider too that many PC games are introduced even cheaper.
Lots of pretty good games are sold for $40 or even $30 to start, from little known or brand-new developers who can develop (essentially) for free on the PC and reduce the price to entice people to buy their little-known and not at all marketed stuff.
I'm thinking of you, Cryostasis (awesome game, introduced at $30)
Developing for the PC is far less difficult than the 360, let alone the PS3, which makes it considerably less expensive as well.
PC games tend to drop in price faster I've noticed too.
Unfortunately piracy is shifting game developers to console (if not first) to ensure that most of their games will actually be bought, before they risk "giving it away" on the PC. Unfortunately I can't blame them for that.
The OTHER thing about how that sucks is that since the PC would typically be developed as an after thought, the PC version ends up as a poorly thrown together port with no real forethought on using the PC to it's potential... I'm looking at YOU Assassin's Creed('s Controls) and Kane and Lynch (I actually liked this game quite a bit, but SPLITSCREEN MULTIPLAYER ON A PC? REALLY?..... REALLY?.... REALLY?????????????????????????)
RE5 appears to be a good example of how to make a PC port.
Thank you Capcom... *sniff* thank you.