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"Mika Latokartano" <mika.latokartano@REMOVETHIS.kolumbus.fi.invalid> wrote
in message news:cnfo0r$tg$1@phys-news1.kolumbus.fi...
>
>
> Haven't finished T
S yet? I finished it a long time ago, and I've
replayed
> it occasionally, but I never find myself sticking with it. It lures me
> back, but then I find that it disappoints me in the same areas as it
> originally did, and I quit playing. It's a shame, too, because it has so
> much many good things going for it. Perhaps with the possible release of
> the editor, someone will unleash its potential. Faceless, one of the Ion
> Storm devs has said that with the editor the fan community can get rid of
> the loading zones, for example. That alone would make a huge difference.
>
> I'm playing lots of FMs now. The most recent one that I played was a
little
> gem with a funny name: 'Ack! There's a zombie in the basement!" by
Polygon.
> It's a very small mission, but has nice attention to detail and good
> gameplay. Yandros, another FM builder, is working with Polygon on a
larger
> 2-mission set called 'Death's Cold Embrace', and according to him Ack!
> started out as a test-bed for some of the ideas they're going to use in
> their larger mission.
>
> Before that I played a great mansion FM called 'The Heist Society', which
I
> highly recommend, and before that I played JohnD's sequel to Deep Trouble
> called....ta-da!...Deep Trouble 2!
>
> For those of you looking for something a bit different, Deep Trouble 2
might
> just be your ticket. If you liked either of the System Shock's, you're
> really going to love Deep Trouble 2. It has very high production values,
an
> interesting story, lots to explore, loads of challenges, and it really
isn't
> just the same ol' same ol'. It also features great voice acting by taffer
> friends, and one of those talents frequents this newsgroup, helping us out
> whenever we get stuck
Check it out, it's an outstanding mission.
>
> One more FM recommendation. A sequel to Christine Schneider's 'Coterie of
> Smokers' and 'Abysses': 'Bloody Ruins', by Christine and Dinksmallwood.
The
> whole series is great, but 'Bloody Ruins' is probably the best of the lot.
> Great stuff! What a mission.
>
> I've also started replaying Thief Gold again, and it's as good as it ever
> was!
>
> My Thief addiction is only getting stronger
>
> - Mika L
It was fun doing the voice of "Mother" in DT 2 and I could hardly refuse,
since the idea for the computer was inspired by a picture that Saturnine
posted at TTLG several years ago. (My face, superimposed on a SS2 computer.
He was jokingly implying that I must be a supercomputer to be able to answer
so many FM questions. LOL!) I was more than a little nervous, as I have done
very little voice acting, but it doesn't seem to have turned out too
badly
John D. did a terrific job on the mission pack (He had to split it
into two as it got too big.) and it's well worth playing. There's a problem
with crashes near the entrance to the Grand Temple that a few people have
experienced. If any of you run into that, just walk through the area looking
at the floor and you should be okay.
Heist Society is a truly beautiful, well rounded mansion FM. I betatested
the unfinished mission well over a year ago before AsyluM gave up on Dromed
and I was glad to see that it was taken over by the team to be finished. I
got to peek in on the process of finetuning the mission, writing the
storyline, etc. and throw in a few suggestions here and there. It was very
interesting how well they worked together and came up with such a great
story. On Expert, particularly, this mission is right up there with the best
available and shouldn't be missed.
I just finished replaying Christine's "Bloody Ruins" last night and I secon
Mika's opinion that it's the best of this particular series. The others were
good but this one is excellent!
I hope you'll all come back to FMs now that T3 has been out for awhile. They
just keep getting better and better.
Nightwalker
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