sykozis :
That's actually what I liked about Cataclysm was the revamp. I just hate the constant rep grind that the game has become.
Blizzard has gotten the message about rep grinds. I don't know if they're actually going to do anything about it, but they got the message.
STO seemingly has gotten the message about it, too, as they have reduced the time and effort it takes to deal with their rep grinds. They still have them, but it takes about five weeks to hit the top instead of the previous 6 months.
Blizzard may take a similar path, reducing the time and the amount of grinding it takes to complete a rep grind. They did pretty well at that in Cataclysm, but then the MoP rep grinds were hella complex and long. It broke me of the game for a while. At least there weren't too many necessary things in those rep grinds, like head enchants that couldn't be found elsewhere. It was possible to move forward without dealing with the rep grinds, after the second major patch.
Now if they'd just make the raids so that one single person's slip up doesn't doom the whole raid. This "perfection in everything" attitude in their raids is annoying. There needs to be a little give in it. Nobody is perfect.