Book of Spirits??

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Do we know anything about the upcoming Book of Spirits? Beyond the
fact that it's a book about spirits, of course...(*someone* was gonna
say it...^^)

Incidentally, I've never owned Velvet Shadow or Book of Worlds or any
of the WW books outlining the spirit world. Any suggestions as to
which is the best one to hunt down? How do they differ?

Dex,
who would like some background info to make some of the scenarios in
Ascension and Apocalypse make more sense...
 
Archived from groups: alt.games.whitewolf (More info?)

Hand-of-Omega wrote:

> Do we know anything about the upcoming Book of Spirits? Beyond the
> fact that it's a book about spirits, of course...(*someone* was gonna
> say it...^^)

Given that it seems to have been pushed back along with Werewolf: The
Forsaken, I'd suspect it's a book about the spirit worlds for use with
the general WoD line.

> Incidentally, I've never owned Velvet Shadow or Book of Worlds or any
> of the WW books outlining the spirit world. Any suggestions as to
> which is the best one to hunt down? How do they differ?

Beyond the Barriers: The Book of Worlds is best for a world-hopping
chronicle that doesn't involve Earth much. It's also a great read.
Check it out. Er, if you can find a copy.

Umbra (not "Umbra: The Velvet Shadow," which was 1st ed Werewolf, but
actual Umbra, for WWRev) looks pretty good, but is more specific to the
Middle Umbra than I can really appreciate.

The Infinite Tapestry is cool, but very focused on the Umbra as "a place
you can visit but can't live there." I don't like it as much as I like
Beyond the Barriers: The Book of Worlds.

> who would like some background info to make some of the scenarios in
> Ascension and Apocalypse make more sense...

That'd be Umbra and Infinite Tapestry, then.

You can stay away from Umbra: The Velvet Shadow. It doesn't really do
anything that Umbra doesn't do better, as far as I can tell. Also it's
long out of print.
--
Stephenls
Geek
"I'm as impure as the driven yellow snow." -Spike
 
Archived from groups: alt.games.whitewolf (More info?)

In article <2q8nqrFsg7tvU1@uni-berlin.de>, Stephenls
<stephenls@shaw.ca> wrote:

> Beyond the Barriers: The Book of Worlds is best for a world-hopping
> chronicle that doesn't involve Earth much. It's also a great read.
> Check it out. Er, if you can find a copy.

It shows up on eBay fairly regularly. Heck, the LGS back home still has
a copy on the shelf.

> The Infinite Tapestry is cool, but very focused on the Umbra as "a place
> you can visit but can't live there." I don't like it as much as I like
> Beyond the Barriers: The Book of Worlds.

I find this pretty well matches with my own feelings, though I want to
add this: I felt like the writers intentionally used obfuscatory
language. I'm no slouch when it comes to reading comprehension, but this
book, in word choice and phrasing, bore a strong resemblance to some of
the denser academic tomes I've been subjected to during my time in
college. Whether or not that's a good thing for a roleplaying supplement
is up to you.

--
Tyler

u d e t o d r y s t a n o i d f t

Bac>|wards
 
Archived from groups: alt.games.whitewolf (More info?)

Stephenls <stephenls@shaw.ca> wrote in message news:<2q8nqrFsg7tvU1@uni-berlin.de>...
> Hand-of-Omega wrote:
>
> > Do we know anything about the upcoming Book of Spirits? Beyond the
> > fact that it's a book about spirits, of course...(*someone* was gonna
> > say it...^^)
>
> Given that it seems to have been pushed back along with Werewolf: The
> Forsaken, I'd suspect it's a book about the spirit worlds for use with
> the general WoD line.
>
Makes sense, since werewolves are likely to have the most to do with
spirits. I wonder if Mage will be accompanied by a general WoD book
detailing Sorcery (assuming there is any such thing)?

> Beyond the Barriers: The Book of Worlds is best for a world-hopping
> chronicle that doesn't involve Earth much. It's also a great read.
> Check it out. Er, if you can find a copy.
>
> Umbra (not "Umbra: The Velvet Shadow," which was 1st ed Werewolf, but
> actual Umbra, for WWRev) looks pretty good, but is more specific to the
> Middle Umbra than I can really appreciate.
>
> The Infinite Tapestry is cool, but very focused on the Umbra as "a place
> you can visit but can't live there." I don't like it as much as I like
> Beyond the Barriers: The Book of Worlds.
>
That's the Revised Book of Worlds basically, right?

> > who would like some background info to make some of the scenarios in
> > Ascension and Apocalypse make more sense...
>
> That'd be Umbra and Infinite Tapestry, then.
>
I found it interesting that both had a scenario where an asteroid from
the solar system belt crashes into the Earth; I'm pretty sure you
could combine the two adventures with little effort, and it would be
fun to play with the differing perceptions of Mage and Garou PCs, who
would almost certainly "see" different aspects of Gaia, Luna, Rorg and
others...

> You can stay away from Umbra: The Velvet Shadow. It doesn't really do
> anything that Umbra doesn't do better, as far as I can tell. Also it's
> long out of print.

Which book has info on the spirits and creatures of the East, such as
the Celestial Dragons? Or is that the Bygone Bestiary?

Dex
 
Archived from groups: alt.games.whitewolf (More info?)

Hand-of-Omega wrote:

> Makes sense, since werewolves are likely to have the most to do with
> spirits. I wonder if Mage will be accompanied by a general WoD book
> detailing Sorcery (assuming there is any such thing)?

I wonder that, too. It'd be neat if such a thing were developed
alongside Mage: The Awakening, with each product designed with the other
in mind.

> That's the Revised Book of Worlds basically, right?

Basically.

> Which book has info on the spirits and creatures of the East, such as
> the Celestial Dragons? Or is that the Bygone Bestiary?

Bygon Bestiary has the Celestial Dragons. Hengeyokai has the general
makeup of the Middle Kingdom's Umbra. 1000 Hells has the Yomi Wan.
Dragons of the East has all sorts of kick-ass stuff.
--
Stephenls
Geek
"I'm as impure as the driven yellow snow." -Spike
 
Archived from groups: alt.games.whitewolf (More info?)

Hand-of-Omega squarked:
> I found it interesting that both had a scenario where an asteroid from
> the solar system belt crashes into the Earth; I'm pretty sure you
> could combine the two adventures with little effort, and it would be
> fun to play with the differing perceptions of Mage and Garou PCs, who
> would almost certainly "see" different aspects of Gaia, Luna, Rorg and
> others...
That is really the realm of the moderately good Rage across the Heavens. I
think that much of the let down of that book is in fact that most games have
no use for the information provided but if you really want to look into it,
that is the book. It would probably help if you had actually read Umbra
(either one :) ) beforehand.
--
Picks-at-Flies
I only eat people in self-defence.
http://www.werepenguin.net