Archived from groups: comp.sys.ibm.pc.games.rpg (
More info?)
Michael Cecil wrote:
> On Fri, 04 Mar 2005 14:21:01 -0500, Nick Vargish
> <nav+posts@bandersnatch.org> wrote:
>
>
>>I don't think it's going to be very open-ended. Everything I've read
>>about it suggests it's a 3D adventure game (Monkey Island with
>>more shoggoths), rather than a free-range Ultima-style RPG.
>>
>>I would rather see the latter, but if it's faithful to the source
>>material I will probably give it a try when it comes out.
>
>
> Kind of hard to have it be open-ended, right? Don't most CoC games end
> with the players going mad or getting eaten? What are you going to do -
> develop even more phobias as you continue past the end of the plotline?
>
I'm a little curious how this will pan out. It seems like the ending
will have to follow along, but then that is really not ending at all!
Plus, how do you manage to stay sane for the game?
I'm really looking forward to this, but I have my doubts it will be good.