'Call of Duty: Black Ops 3' Introduces Bans/Protects, Specialist Draft At Gamescom

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Never liked the black ops series very much, but MW3 is getting a little bit barren and Ghosts and AW were... well, not so good. I hope Blops 3 gets it right. These are some interesting features.
 
So it's going to become like those lousy BF3 servers that have """rules""" allegedly forbidding to use legit game mechanics ("NO SHOTGUN NO MORTAR NO STEALING VEHICLES") simply because some players are too chicken to deal with them. No wonder it takes my friends at least 15 minutes to set up a DotA 2 lobby with all the arguing about voting and whatnot... >_<
 
This just seems out of place in a game like COD.
Low level play, you really shouldnt care what people use, but the ban system is fine.
At the upper level, players should be able to respond to whatever is being used, and if it is so unbalanced to warrant a ban, it should be looked into game wise.

This is just a way to satisfy all those people complaining about gun balance. I remember back when I played Blops 1 *shudders* people would complain about the Famas being overpowered, but nobody said a word about the AUG, which had the exact same stats and gameplay, just a different skin essentially.
 
Never liked the black ops series very much, but MW3 is getting a little bit barren and Ghosts and AW were... well, not so good. I hope Blops 3 gets it right. These are some interesting features.

MW3 a bit 'barren' you say? MW3 is currently the 67th Most-played PC game. BOPS2 is 43. AW is 94.

If you had said 'most hacked', I'd have agreed with you 100%.

Call of Duty devs - I'll pay 150 GBP/game, if you hire people to deal with the cheaters. I really would.
 
Never liked the black ops series very much, but MW3 is getting a little bit barren and Ghosts and AW were... well, not so good. I hope Blops 3 gets it right. These are some interesting features.

MW3 a bit 'barren' you say? MW3 is currently the 67th Most-played PC game. BOPS2 is 43. AW is 94.

If you had said 'most hacked', I'd have agreed with you 100%.

Call of Duty devs - I'll pay 150 GBP/game, if you hire people to deal with the cheaters. I really would.

Another reason I stopped playing the AAA fps games a while ago. They don't care about cheaters and the hackers know the engines they keep re-using over and over and over and increment the # so they can get more money from the players, forcing developers to plop out another game, etc. I stopped supporting them a long time ago. Activision and EA both for similar reasons.
 
So it's going to become like those lousy BF3 servers that have """rules""" allegedly forbidding to use legit game mechanics ("NO SHOTGUN NO MORTAR NO STEALING VEHICLES") simply because some players are too chicken to deal with them. No wonder it takes my friends at least 15 minutes to set up a DotA 2 lobby with all the arguing about voting and whatnot... >_<

lets look at a game like blacklight retribution,
i played the beta and have my own problems with knowing how good it was to what it is now, but thats a different topic.

but the one thing i wanted was a no special weapons servers or rulesets.
that means no hard suit
no flamethrower
no multishot rocketlauncher

none of the special crap.

i enjoyed the the base game, and the normal weapons, and hated it when anyone used the special weapons, the rocket launcher especially, but also the hard suits. those had absolutely no appeal to me or a sizeable chunk of the community whenever the in between game chat happened.

having the ability to ban the weapon depo would have been a much welcomed feature, and this is what i see this as, there is going to be one abused weapon, perk, setup that people get sick of playing or playing around and people will ban it just so they don't have to deal with it.
 
Well maybe we will finally see teams not using the same perk and the same weapon going up against teams with the same perk and the same weapon.

This is a fps not an excel spreadsheet.
 
Well maybe we will finally see teams not using the same perk and the same weapon going up against teams with the same perk and the same weapon.

This is a fps not an excel spreadsheet.
 
Each to his own.
Some people love to have control over stuff like this, others hate it.
Lucky for me I never liked moderns shooters enough to play them online (I stopped at Crysis 1 basically).

I did however love Tribes Ascend. There was only one rule: Win.
 

I mean, I run into the same people all the time. Only a few hundred ever on at once at most. Makes setting up matches take pretty long, especially with a 6-person party.

As for most hacked CoD... when's the last time you logged onto MW2? lol
 
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