Question Can DLSS run on a GTX 480?

Another not watched the video post. The point of the video stated as if that was not the point of my post. Note how close FSR 1 looks to just the non working DLSS image.

DLSS's network can run on anything. The tensor cores just add performance. The gpu dones't run the tensor part of DLSS, even if the game enables DLSS. The output is close to FSR 1 in quality.
 
You guys commenting in the negative, need to watch the full video from beginning to end. The Youtuber points out that while it does render in a lower resolution, for higher FPS, what it does not do, is upscale it back to the desired resolution, due to the lack of tensor cores. My guess is that just changing the render resolution from the options menu to something like 720p, would give the same result as turning on DLSS, on such old hardware. I'm tempted to pull out my old GTX 660, to see if I can duplicate what he did.
 
You guys commenting in the negative, need to watch the full video from beginning to end. The Youtuber points out that while it does render in a lower resolution, for higher FPS, what it does not do, is upscale it back to the desired resolution, due to the lack of tensor cores. My guess is that just changing the render resolution from the options menu to something like 720p, would give the same result as turning on DLSS, on such old hardware. I'm tempted to pull out my old GTX 660, to see if I can duplicate what he did.
looks to me that its just a bug, no diff between this kind of broken dlss and typical reduced render quality resolution

i do wonder, intel made some xess as being better than fsr1 and compatible with any gpu...and no game supports it heh
 
The game just lets you select DLSS which gives an image close to FSR at the same lower resolution because the tensor AI network part dones't do any upscaling. They could get DLSS to run without tensor cores but the tensor cores are what make DLSS fast enough for realtime graphics. The AI network would need to be streamlined for the lower processing resources. Like FSR 1 and 2 are using less process hungry method.
 
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