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Archived from groups: alt.games.video.nintendo.gameboy.advance,rec.games.video.nintendo (More info?)
Too bad really, since I thought CotM was a step in the right direction
for the series, with its amped-up challenge level.
With HoD, I'm five hours in, with about 50% completion in both
castles, and I have yet to be challenged in any way. Rigth now, all
I've been doing is incessant wandering, followed by backtracking to
areas the seem incompletely explored (little notches in the rectangles
on the map screen). I guess I'm getting sick of waiting for a more
thrilling experience here.
Does Aria of Sorrow have the same problem, or do the enemies actually
put up a fight?
Terrence Briggs, who didn't think SotN was the most difficult game in
the world, either
Peace to you...
Too bad really, since I thought CotM was a step in the right direction
for the series, with its amped-up challenge level.
With HoD, I'm five hours in, with about 50% completion in both
castles, and I have yet to be challenged in any way. Rigth now, all
I've been doing is incessant wandering, followed by backtracking to
areas the seem incompletely explored (little notches in the rectangles
on the map screen). I guess I'm getting sick of waiting for a more
thrilling experience here.
Does Aria of Sorrow have the same problem, or do the enemies actually
put up a fight?
Terrence Briggs, who didn't think SotN was the most difficult game in
the world, either
Peace to you...
