Archived from groups: alt.comp.periphs.videocards.ati (
More info?)
@ndrew wrote:
> Minotaur wrote:
>
>
>
>>It's working, or either I can't tell the difference in 1024X768 on
>>this 21" monitor. Just ran D3DFSAA viewer, seems the temporal
>>settings I made in registry for the previous drivers stuck! *8D
>>
>
>
>
> Which settings?
>
> regards
>
> @ndrew
>
http://www.3dchipset.com/forums/viewtopic.php?t=1069
Read all the post's, you shall find the details of how to do it there.
I also recommend D3DFSAA viewer to test it,
http://www.users.on.net/triforce/d3d_fsaaviewer/
Cheers Minotaur (8*
Quote from link,
What is Temporal Anti-Aliasing?
One of the impressive (but little discussed) features of ATi's R3x0
architecture is that it is capable of programmable AA patterns. Whereas
most graphics boards only have pre-programmed sampling patterns,
theoretically a developer (or indeed ATi themselves) could change to a
different AA pattern whenever they chose. This feature has never really
been explored by either ATi or developers... Until now, where it has
become the basis for a new (and thus far only available via the
registry) anti-aliasing mode.
So, how does it work? Basically, instead of using a single, static
sampling pattern when AA is enabled, temporal AA allows the board to
select from one of several patterns, which it can then switch between on
a per frame basis. In other words, every rendered frame is antialiased
slightly differently, using a different pattern. If at this point you
are thinking that changing the pattern every frame would end up as a
horrible, flickery mess, you'd be right. Until you examine the principle
a little more closely that is....