Centipede Repair log

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Simple one thank goodness.

Centipede #2
--slight graphics glitches on screen, onboard RAM tests show good. Fluke
reports RAM good on long test.
--all characters had vertical lines in them that moved around within the
character. Archer, the score for shooting the spider for exmaple.
--same vertical lines moving around, one character high, one pixel wide,
above the copyright notice in attract mode.
--replaced a 273 with rusty legs in the RAM circuit, no change.
--cleaned character ROMs in the middle of the board, voila! It's fixed. No
wonder the Fluke RAM test revealed nothing.
--status: repaired.

--
"Quality is the enemy of production."
Homepage - http://members.cox.net/rcbullock/ 'It's lamer than Spaeth's!'
** Replies to rcbullock '"AT"" cox.net ** Sorry, I detest spam.
 
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First off, are you serious or just jibber jabbering?

"Russ" <StateStreetAmusements@hotmail.com> wrote in message
news:E547e.15041$9i7.14035@trnddc04...
So I did a level one diagnostic on the phase converters and I
> realigned the Dilithium crystals and we were able to achieve warp 2. If
> I can transfer power from the shields I can probably do warp 6. But with
> out commander Scott that's probably the best I can do.......


There is no universal system, that's why this is hard. :) Everything above
the simplest fixes require that you had na idea what you are looking at.
Google helps if you can search for terms that describe the problem; maybe
someone else had it too. Working on more than one board type makes it
harder. There are tools to help but they aren't cheap nor do they always
find the problem. You're looking for the complex when it's simple. You're
looking for the simple when it's complex. I hate those times.

Googling 'Centipede character garbage' helped me find the solution of
cleaning the ROM chips, when I was thinking RAM, because ot looked like it
and Centipede gets a lot of bad RAM chips.
 
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Google and the communities are your "friends".
Everytime I run into a problem, I google. Someone already experienced a
similiar or exact problem, fixed it, and posted a few clues.
If I can't find an answer, I simply ask.

You specified a pinball sound board, did you know they have complete
pinball repair guides at www.pinballhq.com ?

Search search search

Marcel
 
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I have the whole WPC section of the Marvin3m pinball repair page printed out
and it is real helpfull but if your problem is not listed in there your kind
of stuck.
<dragonbreed@aol.com> wrote in message
news:1113406263.776297.73920@f14g2000cwb.googlegroups.com...
> Google and the communities are your "friends".
> Everytime I run into a problem, I google. Someone already experienced a
> similiar or exact problem, fixed it, and posted a few clues.
> If I can't find an answer, I simply ask.
>
> You specified a pinball sound board, did you know they have complete
> pinball repair guides at www.pinballhq.com ?
>
> Search search search
>
> Marcel
>
 
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Russ <StateStreetAmusements@hotmail.com> wrote:
: I have the whole WPC section of the Marvin3m pinball repair page printed out
: and it is real helpfull but if your problem is not listed in there your kind
: of stuck.

Yeah... it's just HORRIBLE to have to think for yourself.

--
Mark Spaeth mspaeth@mtl.mit.edu
50 Vassar St., #38.265 mspaeth@mit.edu
Cambridge, MA 02139
(617) 452-2354 http://rgvac.978.org/~mspaeth
 
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In article <E547e.15041$9i7.14035@trnddc04>,
Russ <StateStreetAmusements@hotmail.com> wrote:
>So many times I am looking at a board with problems and all I can find is a
>blank look on my face. I have a pinball sound board that doesn't output any
>sound. I checked the obvious, connections, reseating chips, looking for
>damaged parts. But what do I do next.

Fixing these things is definitely a very steep learning curve. The
number one thing you're going to need is the schematics. If you don't
have schematics then stop now. It's really hard to fix something if
you don't know how it is supposed to work and what's connected to
what.

You'll also need a multimeter and probably a logic probe. I have a
scope, but I rarely use it. Most I've done with it was use it as an
X/Y monitor for testing vector games.

If you want to bench test, then you're going to need a power supply on
your bench that puts out the correct voltages for whatever board
you're working on. I use an old AT power supply that I mounted banana
jacks, a light, and a rocker switch on. It works for most things, but
can't put out enough -5 to power up Nintendo boards.

For vid boards you're also going to want a monitor. I use an old Sony
RGB monitor that can interface to an Apple //gs or Commodore Amiga.

Another tool that I found handy in getting over the learning curve was
my uncle. He is an EE and also did lots and lots of electronic repair
in the '70s and '80s. I invited him over a couple of times and had him
coach me as I tried to figure out where the problems were. One of the
first things I learned (besides needing the schematics) is if
something isn't working, back trace it until you find a part that *is*
working. Sometimes you have to disconnect things as you go back to
make sure they aren't shorting out the part farther back in the chain.

--
Please see my arcade and pinball items for sale:
http://www.videoracer.com/forsale/
Or check my repair logs:
http://blog.videoracer.com/blog/
 
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Chris,

I appreciate your help and feedback. I have most of what you listed except
the uncle. I think someone like that would be worth all of the test
equipment I have. I am having a real tough problem with a Slugfest I
bought. Would you be willing to help me with it if I pay you for your time?
I have the schematics. It is a real strange problem. One not listed at the
Marvin3m site. I bought it with no sound. I swapped in a working sound
board from my TZ and there was still no sound. And to make matters worse
when I put the TZ soundboard back in the TZ the sound was gone. So the
Slugfest damaged the TZ soundboard. I sent it off for repair but I am out
of working soundboards and I fear putting one in if it is going to damage
it. The voltages going in are correct. But kind of difficult to check.
+,- 24VAC and +5VDC. The resistance going to the speakers is .6 ohms? Does
that sound right? Fred said that was correct. But when I measure the
resistance on my TZ or Corvette I get 8 ohms. So I have no idea what to do.
It is WPC system pre DCS. So it has a analog and digital system on the one
board. Like I said I can pay you for your time. It has been sitting here
for 2 weeks and a location really wanted it. If you don't have the time do
you know someone who might?

Thanks very much.
Russ
"Chris Osborn" <fozztexx@fozztexx.com> wrote in message
news:UIR7e.2653$t85.2234@newssvr21.news.prodigy.com...
> In article <E547e.15041$9i7.14035@trnddc04>,
> Russ <StateStreetAmusements@hotmail.com> wrote:
>>So many times I am looking at a board with problems and all I can find is
>>a
>>blank look on my face. I have a pinball sound board that doesn't output
>>any
>>sound. I checked the obvious, connections, reseating chips, looking for
>>damaged parts. But what do I do next.
>
> Fixing these things is definitely a very steep learning curve. The
> number one thing you're going to need is the schematics. If you don't
> have schematics then stop now. It's really hard to fix something if
> you don't know how it is supposed to work and what's connected to
> what.
>
> You'll also need a multimeter and probably a logic probe. I have a
> scope, but I rarely use it. Most I've done with it was use it as an
> X/Y monitor for testing vector games.
>
> If you want to bench test, then you're going to need a power supply on
> your bench that puts out the correct voltages for whatever board
> you're working on. I use an old AT power supply that I mounted banana
> jacks, a light, and a rocker switch on. It works for most things, but
> can't put out enough -5 to power up Nintendo boards.
>
> For vid boards you're also going to want a monitor. I use an old Sony
> RGB monitor that can interface to an Apple //gs or Commodore Amiga.
>
> Another tool that I found handy in getting over the learning curve was
> my uncle. He is an EE and also did lots and lots of electronic repair
> in the '70s and '80s. I invited him over a couple of times and had him
> coach me as I tried to figure out where the problems were. One of the
> first things I learned (besides needing the schematics) is if
> something isn't working, back trace it until you find a part that *is*
> working. Sometimes you have to disconnect things as you go back to
> make sure they aren't shorting out the part farther back in the chain.
>
> --
> Please see my arcade and pinball items for sale:
> http://www.videoracer.com/forsale/
> Or check my repair logs:
> http://blog.videoracer.com/blog/
 
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Archived from groups: rec.games.video.arcade.collecting (More info?)

In article <Ux1ae.38596$hB6.14489@trnddc06>,
Russ <StateStreetAmusements@hotmail.com> wrote:
>The resistance going to the speakers is .6 ohms? Does that sound
>right? Fred said that was correct. But when I measure the resistance
>on my TZ or Corvette I get 8 ohms.

Sounds like there's a short in the speaker or in the wiring leading to
it. A short will often blow out the sound amp.

Also, for pinball help, you probably want to post in
rec.games.pinball. Those people are *extremely* helpful. They love
helping.

--
Please see my arcade and pinball items for sale:
http://www.videoracer.com/forsale/
Or check my repair logs:
http://blog.videoracer.com/blog/