Discussion Chances of Nvidia Keeping the DLSS 3 For 20 and 30 series GPUs?

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Gamefreaknet

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Linked in this Article documents (and from several other sites) how the 30 and 20 series GPUs were able to run DLSS 3 (allowing for performance gains DLSS 3 brings) however what are the chances Nvidia will try maintain DLSS 3 (if they do) on the 20 and 30 series cards (and will there be any difference between the Desktop AND Laptop cards getting it)?
Considering how both series of cards aren't overly old and still capable of playing the majority of titles around I personally think for Nvidia to withdraw DLSS 3 from the 20/30series cards wouldn't show a good picture for them as it already has been recognised that those cards can support DLSS 3 so aside from having more Drivers to Maintain/Support for more cards it would likely be seen as a good move from Nvidia, even if it did happen by a mistake/bug, to continue DLSS 3 Support thanks to the performance it would bring to those considering getting a new card for, more performance, more support for the card, etc...
 
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I could see it one of two ways: 1. Nvidia realizes their mistake of not supporting the 20 and 30 series initially and continues to support it or 2. Nvidia gets more greedy and restricts it to the 40 series only to vainly try to sell more 40 series GPUs.
 
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I could see it one of two ways: 1. Nvidia realizes their mistake of not supporting the 20 and 30 series initially and continues to support it or 2. Nvidia gets more greedy and restricts it to the 40 series only to vainly try to sell more 40 series GPUs.
But this was never proven to work properly, they never checked if nvidia told the truth, that it was a bug which replicated the last frame and did not generate a new one so that is why double the framerate, i think before we start shooting guns we might wanna check if that is true or not, if we really have new generated frames or just one frame duplicated.
 
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nVidia won't do it because they don't have to. They are by far in the market dominant position so they already know like 98% of new GPU sales are their chips.

What better way to get someone with an older card to upgrade than not only a performance gain but also features that they can't currently use.

It also doesn't matter because the very existence of these mods. It allows you to use FSR frame gen which literally works in an identical way to nVidia. The only difference is some now solved issues with VRR and how they technically have handled UI elements but that would only really matter in an official game fsr mode because so far they have decoupled the UI elements from rendering resolution so a fsr fg mod wouldn't have the decoupled ui data for a game which gets rid of issues you see in the official support in a game like Avatar.

Fsr fg and dlss ft are identical even how they handle UI at the fundamental level , it's just something the devs of avatar did to try and get rid of the UI ghosting and artifact issues you can find in other (mostly DLSS fg) officially supported games.

It was definitely an idea lol but it didn't work because it created worse issues around that UI box they segment off and they could just patch that out altogether. At least they tried to get rid of UI artifacts but hopefully no other devs do it that way again haha
 
But this was never proven to work properly, they never checked if nvidia told the truth, that it was a bug which replicated the last frame and did not generate a new one so that is why double the framerate, i think before we start shooting guns we might wanna check if that is true or not, if we really have new generated frames or just one frame duplicated.
Ampere is 100% capable of supporting DLSS3 but Turing might be iffy. I’m not sure if it has an “optical flow accelerator” like Ampere and Ada.
 
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