Archived from groups: rec.games.frp.dnd (
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<pjmcgurk@gate.net> <pjmcgurk@gate.net> wrote:
>
> A Survey:
>
> What fraction of player _characters_, who are not members of religious
> or pseudoreligious organizations, but still of good alignment give
> either time, money, or equipment to charities supporting NPC's, or
> just directly to NPC strangers (for chaotic types).
>
> Founded an orphanage?
> A poorhouse?
> Etc??
> Beggar on the street?
I was about to say that I did with my last two characters, then
remembered that they did in fact have cleric levels -- one of them had
*mostly* cleric levels. In neither case was it done for religious
reasons.
Jozef was a ship captain (and priest of Manaan, god of the seas and
patron of sailors). He was also a pirate hunter; crew turnover was
pretty harsh (/fireball/ is *really* good at clearing ships' decks).
He was quite generous with crew shares. He ended up with a reputation
of being a generous -- but dangerous -- captain to sail with. "If you
come back after a trip with him you'll be rich, boy... but many don't
come back."
He ensured that the widows and orphans were taken care of because it was
his duty as *captain*, not because he was a priest. He made sure there
was a good trust fund going at the temple in case the ship didn't come
back from a mission. Again, because he was a ship's captain, not
because he was a priest.
Granted, there's a good chance he was more serious about ensuring this
was done (and more generous than necessary with the money) because of
his training and background (i.e. because he was a priest), but that's
not why he did it.
Note too that he didn't donate to 'the orphanage' for everyone, just to
the orphanage for sailors lost at sea.
Dolarn was (originally) written up as a CG paladin, then retconned to a
Bbn/Ftr/Clr (single level of cleric). Again a semi-religious character,
but that *really* wasn't his focus. He was serious about following Kord
is all.
He tended to be really generous with the poor -- alms for beggers
(though here he was more likely to bring them to the tavern for a good
meal than give them money), overpayment to the church for healing and
the like ('building up credit' was the metagame idea here, though --
Dolarn used a *lot* of healing), ensuring the town's prostitutes had a
steady income....
ahem. In any case, again it wasn't because he was a cleric (that was a
purely mechanical thing to represent his abilities -- he's met another
priest of Kord, but I don'tk now that he's never seen a temple to Kord)
or other religious type. He was like that before he got religion --
freespending, on stuff that helped people... when he's not beating stuff
up.
He's also been known to spend money on monuments (of himself); he was
trying to build up his fame. We were working through the WotC
adventures (starting with _Sunless Citadel_); he was leaving a trail of
statues and the like behind as monuments to the greatness of Kord ("see,
he made me big an' strong and lookit what I did!"). This started, IIRC,
when an out of work stonecarver refused charity... but would accept a
commission.
> Does this aspect of Good alignment unbalance things in favor of evil
> because of equipment's monetary value?
A little bit, but not a lot. Even 10% of a PCs expected wealth -- while
it's a lot of gold -- doesn't have a lot of impact on his gear. His big
item will probably be the same, he may miss out on one of his middle
items -- something nice to have, but ultimately probably not *that*
important.
Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch