Chief Medical Officer Report 2/9/2005

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Archived from groups: alt.games.diablo (More info?)

A much smoother ride tonight.

A couple of deaths. Embarassing.

Died to Fire Archers in sewers. Forgot to switch back from TP to
Salvation. DOH!! Negative resists are not good with Fire Archers.

Coldworm'schamber. I expected a lot of poison and turned on the
cleansing but it did not help me enough. Then when I try to run back
out to the corrider everywhere I click all I get is more Holy Bolts
going off, not what I wanted. All I needed was for me to be someplace
where I would not take any damage at 1 hp so the corrider seemed like a
good place to go, BUT NO! I could not get out there. Frikkin little
bugs were biting at my toes and that one little nip offed me.

Having every merc look alike made it difficult one time to find my merc
at a dire time of need as he was in serious pain and everywhere i put
the curser all I see is everybody else's merc. Finally I locate mine
and it's too late. Playing with the Holy Bolt with the medic has
brought to point where in these games I seem to forget that a shift-3
will pop a Full Rejuv down my merc's gullet. I do fine in the non medic
games but now I have to train myself to bolt the others and feed pots
to my merc when needed.

We made it to the Lost City WP and Ancient Tunnels. We should be able
to kill Evil Emperor Duriel on Sunday (Mon NZ) and if the pally that
needs the countess quest makes the game we should even be able to do a
countess run worth a quest for him. Jabber always likes Countess runs.

Jabber left first. Jabber was very tired. He needed sleep.

See you all next game.

And yes Misfit they are much more enjoyable, less frustrating, and
thank you for those gloves with the mana.

The above report is true to the best of my knowledge.

MarcusShythedMD
 
Archived from groups: alt.games.diablo (More info?)

~misfit~ <misfit61nz@hooya.co.nz> wrote in message
news:372465F56k1cgU1@individual.net...
> Orion Ryder wrote:
> > A much smoother ride tonight.
> >
> > A couple of deaths. Embarassing.
> >
> > Died to Fire Archers in sewers. Forgot to switch back from TP to
> > Salvation. DOH!! Negative resists are not good with Fire Archers.
> >
> > Coldworm's chamber. I expected a lot of poison and turned on the
> > cleansing but it did not help me enough.
>
> Cleansing doesn't help poison does it? I'm not familiar with defence auras
> being an offensive person but I know one of those 'elemental defence'
auras
> doesn't do jack for poison. Hang on, my bad, thinking and typing at the
same
> time. Cleansing helps get rid of "infection", it doesn't protect you from
> it. Is that right?
>
> > Then when I try to run back
> > out to the corrider everywhere I click all I get is more Holy Bolts
> > going off, not what I wanted. All I needed was for me to be someplace
> > where I would not take any damage at 1 hp so the corrider seemed like
> > a good place to go, BUT NO! I could not get out there. Frikkin little
> > bugs were biting at my toes and that one little nip offed me.
>
> I couldn't believe all you guys rushed into there. I was leading in that
> direction and know that map well. As soon as I got close to the chamber
(but
> not too close or the maggots all start laying eggs) I popped a TP and went
> to town to repair, my weapon had been showing as in need of repair since
lvl
> 1. Just as I ran back to the portal I saw the first of the death messages
on
> the screen. I think 3 or 4 people died in there?

Rainbow-Man ran into the chamber so he won't block others. I though I was in
control until poison quickly ate my life ball. I was a split second too late
to drink a big purple.

>
> > Having every merc look alike made it difficult one time to find my
> > merc at a dire time of need as he was in serious pain and everywhere
> > i put the curser all I see is everybody else's merc. Finally I locate
> > mine and it's too late. Playing with the Holy Bolt with the medic has
> > brought to point where in these games I seem to forget that a shift-3
> > will pop a Full Rejuv down my merc's gullet. I do fine in the non
> > medic games but now I have to train myself to bolt the others and
> > feed pots to my merc when needed.
> >
> > We made it to the Lost City WP and Ancient Tunnels. We should be able
> > to kill Evil Emperor Duriel on Sunday (Mon NZ) and if the pally that
> > needs the countess quest makes the game we should even be able to do a
> > countess run worth a quest for him. Jabber always likes Countess runs.
> >
> > Jabber left first. Jabber was very tired. He needed sleep.
> >
> > See you all next game.
> >
> > And yes Misfit they are much more enjoyable, less frustrating, and
> > thank you for those gloves with the mana.
>
> NP, as Chill-bill has quite a bit of MF I've been doing a few pit runs now
> we're that far into the game. Rainbowman also enjoyed the Nord's and
> Reaper's I dropped around the fire at the beginning of the game. Oh, I can
> do tunnels too now. I consider this a way of maybe getting some good gear
> for the team. The idea started before we agreed to twink-by-stages so it's
> not as important now I guess but it still doesn't hurt, saves people using
> their twinkage on some things. (I also have an ulterior motive, I need 3
> lvl's to use my twinkage from last game and I only went up one lvl during
> the session.)

Thanks for the nord and reaper. My damage output is doubled with the nord.
Also my merc told me he finally can stand his own with the reaper now.

>

/snip

>
> Cheers,
> --
> ~misfit~
>
>
 
Archived from groups: alt.games.diablo (More info?)

My my, doesn't "Orion Ryder" <orionryder@hotmail.com> look good in that
trenchcoat:

>A much smoother ride tonight.

Hiya! I'm going to attempt to make the next game (which is today?). Thanks
to Mr and Mrs Fit for assisting me with the catch up process yesterday.