Archived from groups: alt.games.diablo2 (More info?)
I've done the classic Bowazon build, starting with an -act5 Amazon
rushed through. I used /players 8 most of the way through, as I'm in
single player. This is fun 'cos I jump right to NM after the act5,
although it's a challenge without any gear.
At the end of NM, I go back and do the rest of the normal acts 1-4 to
acquire skills and resistances. Anyway, here's the build guide:
http://strategy.diabloii.net/news.php?id=553
She's now at level 75 in act2 of hell. Killing monsters is very slow
now, even though my merc has a Battlebranch Partizan. Following the
build, I've maxed out the skills Magic arrow, Valkyrie and Decoy. I've
put some points in Critical Strike and Penetrate, but I'm wondering
which of these two has a better return on investment.
CS seems to be important, because the valkyrie gets it as well. But each
skill pt beyond 10 seems to only up your chance by 1%, whereas Penetrate
gives additional Attack Rating. The build guide mentions keeping a "to
hit" of 90% -- newbie question, but how can I know what that is?
Any other advice of where to best put the remaining skills in this build?
--
Help fight spam by "educating" the lax, zombie-hosting ISPs:
http://pages.infinit.net/filmore/educateYourISP.htm
I've done the classic Bowazon build, starting with an -act5 Amazon
rushed through. I used /players 8 most of the way through, as I'm in
single player. This is fun 'cos I jump right to NM after the act5,
although it's a challenge without any gear.
At the end of NM, I go back and do the rest of the normal acts 1-4 to
acquire skills and resistances. Anyway, here's the build guide:
http://strategy.diabloii.net/news.php?id=553
She's now at level 75 in act2 of hell. Killing monsters is very slow
now, even though my merc has a Battlebranch Partizan. Following the
build, I've maxed out the skills Magic arrow, Valkyrie and Decoy. I've
put some points in Critical Strike and Penetrate, but I'm wondering
which of these two has a better return on investment.
CS seems to be important, because the valkyrie gets it as well. But each
skill pt beyond 10 seems to only up your chance by 1%, whereas Penetrate
gives additional Attack Rating. The build guide mentions keeping a "to
hit" of 90% -- newbie question, but how can I know what that is?
Any other advice of where to best put the remaining skills in this build?
--
Help fight spam by "educating" the lax, zombie-hosting ISPs:
http://pages.infinit.net/filmore/educateYourISP.htm