The rain in Crysis with epic background music, the wind on the savanna in Far Cry 2, looking at the pit in St. Francis' Folly, the hearthbeats in Alien Isolation... All those moments will be lost in time, like tears in rain...
First unreal tournament(1999). CTF: "Facing worlds". Assault: "Overlord". Facing worlds was the first map that made you just want to look at before playing it. Drop player mode and just 'camera' around to see it all. Overlord was, like other choices, a recreation of the battle of normandy. Tough to get through and and some say, too real to what actually happened.
The first American mission storming the beach in Call of Duty 2. Or the 9th level of Wolfenstein 3D when you open that door and giant guy says 'Guten tag!' and blasts you in the face. Or the first part of the battle of the Red Queen in American McGee's Alice. Or at any point you encounter a Spider Mastermind or Cyberdemon in Doom II. Those'll work!
Some good ones and some that I'm a little wtf over. Ravenholm is arguably the best level ever in my opinion. Perfect example of how to introduce a new mechanic to a game without having to have it explained artificially.
Surprised not to see Rainbow Road on there. That's iconic.
Dust, Ravenholm, Forgotten Capital, and Green Hill Zone are definitely iconic levels for me too. I'd also add CS's Office, UT's Deck and Morpheus, Duke3D's Tiberius Station, FEAR 2's elementary school, Doom 3's Delta Labs, Ace Combat 4's Shattered Skies mission, and Xenoblade X's Lifehold Core.
My pick would be the "Legal Trouble" mission from GTA V. Everything about that mission was awesome from the overhead helicopter chase to running through the airport hangar to the unfortunate fate of Solomon's lawyer. :lol:
wade elementary, do this in a darkened room... gordon and alyx clearing the asylum, just about anything in horizon zero dawn, kicking around the solar system in 4k in IW, lots of others. Wade elementary still makes the ASMR run wild.
Crysis, yes, all versions. Dripping mountains and caves etc. And splatting squid heads...LOL!
What about Borderlands [pl.]up for honorable mention just for the weaponry ??? Not to mention pithy narratives and cataclysmic SpecFX such as the poopdeck earthquake incredible large scope vortex destruction....that scene does not have an action equal, especially the first play of it.