[citation][nom]joytech22[/nom]True, but then again the cursor while playing a game is always at the center of the screen, so when looking at anything on the screen the cursor will frantically attempt to move to that part of the screen hundreds of times a second.Basically, you would be spinning around uncontrollably in-game.I had this issue when I tried to use other motion technology before, the game has to be designed to use it.[/citation]
Think of the Wii. Call of Duty on the Wii involved having free aim of your gun all over the screen and only moving when you reach certain deadzones. This was clunky in itself but I was still able to become pretty accurate after playing for awhile. Now think of PC gaming where your eyes have control of where your gun is pointed on the screen, and your mouse allows you to move where your camera is looking. This actually sounds awesome to me, much better than the virtual reality stuff everybody else is talking about.