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"Anthony Giampa" <Imperiai2@cox.net> wrote in message
news:evhhc.24472$Rz3.8594@fed1read05...
> Nah, it's not really a whine, it's just a gripe. I didn't know this was
> going to be super-high end. But I did think it was supposed to be fun. I
> actually want harder stuff too, but I guess I mean higher-end stuff that I
> could do alone if I wanted to.
But, and this is my first mmorpg so it took me a while to get this but the
multi is a big part of the point of this game. Everything from the basic
design of the crafting / resource / economic through the combat professions
that rely on them is group oriented, forming alliances and business
relations, forming guilds. So to really be 'elite' in this game should mean
the more competent groups, not the best single template. But it hasn't
until the corvette. You have to have a competent group. That is the key to
this one and it finally makes the multi really important.
>Not that I don't like groups, but some people
> just don't know how to be in a group. When I said we'd 'split up', I don't
> mean we decided to split up. Some idiots kept running ass backwards around
> trying to avoid getting shot, which in my experience doesn't work.
Exactly. They can't come.
> I kept
> trying to stay with our leader who had been there before. Then he just
> stopped directing me and we eventually all got the hell outta Dodge.
>
> Plus I don't like getting incapped in one shot while I'm buffed. =) It
> should make the NPCs balanced to your actual group so they CAN beat it,
but
> that it will be challenging. Not so you go blasting through in 10 minutes.
> It's just not realistic for a guy to keep fighting when you have 9 people
> shooting at them at once. IF they could withstand such an assbeating,
which
> they couldn't, they would be running for the escape pods at ".5 past
> lightspeed."
I agree but seeking realism in a sci fi video game maybe a fruitless endevor
from the start...
>
> --
>
> --
> Anthony Giampa; Imperiai2@cox.net
> In the year 2000: "...The American bald eagle will be taken off the
> protective species list,
> not because it's no longer endangered, but because it is a douchebag." --
> David Duchovney
>
>
> "jibbrish" <jibbrish@hotmail.com> wrote in message
> news:NtOgc.23370$Gp4.392953@news20.bellglobal.com...
> >
> > "Anthony Giampa" <Imperiai2@cox.net> wrote in message
> > news:_mZfc.15608$Rz3.11978@fed1read05...
> > > I went once with some people and we got past the first couple White
> rebels
> > > and beat 3 or 4 of the red rebels, but by then we had all split apart
> and
> > > had lost our buffs. We were massacred. WTF. I really don't think it's
> > > beatable unless everyone is a Doctor/Commando with ATSTs or something.
> It
> > > was rediculous. How can they justify such hi-ham enemies? In a real
> > > situation, 3 or 4 people ought to be able to take out a super-high
> > > ranking/trained soldlier no matter what. Of course you'd have to take
in
> > to
> > > effect intimidation, panic, fear, basic psycology, but come on. 10
> > > Master-of-Somethings could take out 5 Rebels in a skirmish, move to
the
> > next
> > > room, same thing, next room, same thing...
> > >
> > > --
> > >
> > > --
> > > Anthony Giampa; Imperiai2@cox.net
> > > In the year 2000: "...The American bald eagle will be taken off the
> > > protective species list,
> > > not because it's no longer endangered, but because it is a
> douchebag." --
> > > David Duchovney
> > >
> > >
> > >
> > It's a challenge which means at no point can you just 'take out' the
high
> > end npc's. I think it's great, i've done it 5 times with my guild,
> > everytime we get a little further, kill a little more and find a few
more
> of
> > the things we need to find. And then we die. It may take us a couple
> more
> > times to finish (it may take more than that!) but it will be that much
> more
> > worth it! If it's something you finish the first time or the second
time
> it
> > wouldn't be high level content. I really hope that we can finish it
> before
> > the whiners (sry Anthony, but that's what it is) get it nerfed. Here's
> some
> > things that have helped us.
> > 1. Come prepared - fully buffed, plan your food, everyone fully armored
&
> > bring a full group (10 peeps)
> > 2. Have a leader with a plan and follow them (makes it easy to know
who's
> in
> > front).
> > 3. Stick together. Like glue. I can't emphasise this enough, do not
> split
> > up.
> > 4. Everyone hits the same enemy.
> > 5. No area attacks, no warcry, you'll bring the place down on your head.
> > Keep in mind this isn't just a kill fest, you have to get specific codes
> to
> > get to the bridge. It takes a plan.
> >
> > This is the best content yet in this game and the content has been
getting
> > better (C.O.A 3 was really good too!). Just keep trying it, it may take
> > 8-10 trys but you'll get through it. I can guarantee that we will.
> >
> > Eloise
> > Tempest
> >
> >
>
>