CPU for Bots

xoiox

Honorable
Nov 3, 2013
12
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10,520
I see a lot of threads explaining how hyperthreading and the i7's arent worth it for gaming. My concern is if it is better if you're running say five instances of the same game. Would it then be beneficial to purchase the more expensive LGA2011 CPU's that support more threads?
 
Solution
Common misconception about ht but games will use ht. They can't even see ht really, workload distribution is handled by windows. The game will want to use a thread, windows points it to core 0 or whatever core is free. Say you have a game that uses 2 threads, people will say 2 cores but it's really threads, but with a single core with ht, it will use both threads available. Ht does not give dual core performance to each core but it's better than having no ht at all. Anything with multiplayer prefers more cores and is one reason why mmos are more cpu heavy. Location tracking is done on cpu so it's much more efficient to spread it to other cores as this is a scalable task. Modern games' multiplayer like bf3 and crysis 3 use as many cores...
Common misconception about ht but games will use ht. They can't even see ht really, workload distribution is handled by windows. The game will want to use a thread, windows points it to core 0 or whatever core is free. Say you have a game that uses 2 threads, people will say 2 cores but it's really threads, but with a single core with ht, it will use both threads available. Ht does not give dual core performance to each core but it's better than having no ht at all. Anything with multiplayer prefers more cores and is one reason why mmos are more cpu heavy. Location tracking is done on cpu so it's much more efficient to spread it to other cores as this is a scalable task. Modern games' multiplayer like bf3 and crysis 3 use as many cores as you have even the 8 core fx cpus when playing online.

Now when running multiple instances, say 2 games which want to use 2 cores, then you want to have 4 cores. Though games won't fully tax each core so may be completely doable on a dual core depending on the cpu usage. Again this is an issue that goes to windows handling which cores the game uses and the game just using what it asks for.
 
Solution
ok So for instance, running five instances of game, streaming video to the living room tv and/or the kid's room watching a video on second monitor and or browsing would benefit from the HT because the OS has more available options to it?

I'm also a shutterbug. I know it can help with that.

What about video storage and playback?
 
It really comes down to overall cpu performance. Running so many tasks, each one takes a portion of usage, you need enough performance to handle it all.

Image editing software is multi threaded but it would depend on what exactly you do. Some actions are not intensive while others are. If you have no slowdowns then performance isn't an issue. Video storage has nothing to do with cpu performance. Playback can be done on weak phones which should give you an idea of how very little power it needs. Browsing doesn't take much. Games typically have high requirements but I don't know what game you're playing to be specific. Keep in mind botting can be illegal depending on the circumstance and I can't help with illegal activities on this forum.
 
LOL I'm not doing anything illegal or against a EULA. I don't use any third party. Just a nerd playing many toons at once.

So what does it come down to then? physical cores or speed or a combo?
 

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