G
Guest
Guest
Archived from groups: rec.games.roguelike.misc (More info?)
I've updated the ever-growing patch to include (very basic)
multidrop.
http://www.angelfire.com/trek/mazewest/crawl/crawl-patches.diff.gz
A Windows binary is here:
http://www.angelfire.com/trek/mazewest/binaries/dc400b26tr-w32.zip
Please note that this version of the patch should be considered
experimental. I have had very little time to test this beast (and I'm
hoping for bug reports 🙂). If you're playing a great character,
back up your save files to guard against bugs, or stick with the old
version of the patch until you've composed your YAVP.
To use multidrop, choose (d)rop as usual, hit * for the inventory
listing, select multiple items and hit Enter.
Multidrop is interrupted by hitpoint loss, stat loss and
teleportation. It is not interrupted by being in line-of-sight of a
hostile monster. Also, the order of the drops is as displayed in the
inventory; it is not the order in which you select items to drop. If
you're facing a firedrake and are looking to drop scrolls, you should
stick with the old drop-one-by-one strategy.
Unrelated bugfixes:
1. Interlevel travel now suggests a sensible default depth when
you're trying to travel back to the main dungeon out of Hell or
its branches.
2. You can use Escape to dismiss the interlevel travel prompt for the
depth of the level to travel to.
As always, suggestions and bug reports are welcome.
Darshan
I've updated the ever-growing patch to include (very basic)
multidrop.
http://www.angelfire.com/trek/mazewest/crawl/crawl-patches.diff.gz
A Windows binary is here:
http://www.angelfire.com/trek/mazewest/binaries/dc400b26tr-w32.zip
Please note that this version of the patch should be considered
experimental. I have had very little time to test this beast (and I'm
hoping for bug reports 🙂). If you're playing a great character,
back up your save files to guard against bugs, or stick with the old
version of the patch until you've composed your YAVP.
To use multidrop, choose (d)rop as usual, hit * for the inventory
listing, select multiple items and hit Enter.
Multidrop is interrupted by hitpoint loss, stat loss and
teleportation. It is not interrupted by being in line-of-sight of a
hostile monster. Also, the order of the drops is as displayed in the
inventory; it is not the order in which you select items to drop. If
you're facing a firedrake and are looking to drop scrolls, you should
stick with the old drop-one-by-one strategy.
Unrelated bugfixes:
1. Interlevel travel now suggests a sensible default depth when
you're trying to travel back to the main dungeon out of Hell or
its branches.
2. You can use Escape to dismiss the interlevel travel prompt for the
depth of the level to travel to.
As always, suggestions and bug reports are welcome.
Darshan
)