G
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Archived from groups: rec.games.roguelike.misc (More info?)
Hi all, and especially Darshan,
I was delighted to note, while reading through a conversation about a month
old, that Darshan does not yet consider his Patch a done deal, and is
considering a new release eventually. So I'd like to offer some thoughts.
- Travel stops when a monster is detected at the edge of the PC's FOV.
Sometimes, however, it stops in such a way that when control reverts to the
player, the monster is not necessarily... still? yet? in the FOV. If it's the
former, it's merely disorienting. If it's the latter, it's also a bit of a
cheat in the player's favor. Of course stash tracking sort of is too, and I
don't mind that, but I do mind having travel stop and not knowing why
(especially since it could be yet another of those annoying amulet icons with
the same color as the floor that were probably considered a "feature" when
they were added... but that's another matter 🙂).
Anyway... if there is anything that could be done about this, that would be
nice.
- A nice cheater option to change those damn floor-colored amulets to neon
pink or something 😛
- An expanding of the commented-out travel-stopping lines to include not only
ghoul-related lines, but also lines relevant to a non-Ghoul who has an amulet
of the Gourmand, would be heralded by lazy people like me. 🙂
- An option to auto-ignore (as if the user had pressed Ctrl-E) piles bigger
than X items. The idea being that such a pile is almost certainly a junkpile.
- An option to likewise automatically consider all piles containing certain
item types, and/or any cursed items, to be junkpiles.
(As you can probably tell, I have a hard time remembering to mark my
junkpiles as such.)
- An option to squelch flavor text in the stash record, and ideally in the
main dump too.
- The ability to abort interlevel travel using Esc even in the numerical
level choosing step.
- [Dream] Do you really want to stab the foo? (Anyone who's ever followed the
Shining One will know what I mean.)
- [Dream] A big toy hammer that will jump out of the monitor and knock me
unconscious just before I cast Sticks to Snakes on my favorite spear 🙂
Hi all, and especially Darshan,
I was delighted to note, while reading through a conversation about a month
old, that Darshan does not yet consider his Patch a done deal, and is
considering a new release eventually. So I'd like to offer some thoughts.
- Travel stops when a monster is detected at the edge of the PC's FOV.
Sometimes, however, it stops in such a way that when control reverts to the
player, the monster is not necessarily... still? yet? in the FOV. If it's the
former, it's merely disorienting. If it's the latter, it's also a bit of a
cheat in the player's favor. Of course stash tracking sort of is too, and I
don't mind that, but I do mind having travel stop and not knowing why
(especially since it could be yet another of those annoying amulet icons with
the same color as the floor that were probably considered a "feature" when
they were added... but that's another matter 🙂).
Anyway... if there is anything that could be done about this, that would be
nice.
- A nice cheater option to change those damn floor-colored amulets to neon
pink or something 😛
- An expanding of the commented-out travel-stopping lines to include not only
ghoul-related lines, but also lines relevant to a non-Ghoul who has an amulet
of the Gourmand, would be heralded by lazy people like me. 🙂
- An option to auto-ignore (as if the user had pressed Ctrl-E) piles bigger
than X items. The idea being that such a pile is almost certainly a junkpile.
- An option to likewise automatically consider all piles containing certain
item types, and/or any cursed items, to be junkpiles.
(As you can probably tell, I have a hard time remembering to mark my
junkpiles as such.)
- An option to squelch flavor text in the stash record, and ideally in the
main dump too.
- The ability to abort interlevel travel using Esc even in the numerical
level choosing step.
- [Dream] Do you really want to stab the foo? (Anyone who's ever followed the
Shining One will know what I mean.)
- [Dream] A big toy hammer that will jump out of the monitor and knock me
unconscious just before I cast Sticks to Snakes on my favorite spear 🙂
