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Archived from groups: rec.games.roguelike.misc (More info?)
Remember my last post about 5 white stairs on level 1? Nothing magic
about, but my next game started with 1 stair only (not really, the other
branches where just unconnected). Anyway, it felt a little bit like an
analogy, as in 5+1=6 makes an average of 3 for both games at level 1.
;-)
But that's not what I consider 'magic', yet...
My current) game started with an insane monster population, one of those
games usually end up hopelessly and quick. But not so this one (air
elementalists actually are not so weak in the early game)! At that point
I didn't thought about magic, just insane luck...
Then I found a staff of air - on level 2!
I'm currently playing nothing else then air elementalists (got really
adicted), but never got this staff. What can a AE better wish for in the
early game? This staff almost feels like cheating, not just because it
powers up my air spells, it also provides resistance to electricity
which I consider even more important!
The next 'wonder' happened on level 3 then, where I found a staff of
conjuration! While currently not as usefull as the staff of air, it
reminds me to my (still parked) advanced GEWz, who had found more than
20 magical staves but not one single staff of conjuration (though
painfully needed).
It seems I'm not the only one who thinks there's something special about
this game: I can feel the RNG lurking around, regretting the favours he
already gave to me. For now, I take it as a first test, he tried to kick
me out on level 5 with 4 giant eyeballs in a row, to no avail.
Ok, 4 giant eyeballs in a row surely aren't special, but on level 5?
Very suspicious...
While talking about opinions, feelings and magic...
I recognized some strange thing I can't imagine it's coded, otherwise
happened too often now to be ignored: the last monster from which I
gain the level-up seems to have significantly increased defense. Not
always, but remarkably often.
Does this only happen to me or am I just spinning?
Rubinstein
Remember my last post about 5 white stairs on level 1? Nothing magic
about, but my next game started with 1 stair only (not really, the other
branches where just unconnected). Anyway, it felt a little bit like an
analogy, as in 5+1=6 makes an average of 3 for both games at level 1.
;-)
But that's not what I consider 'magic', yet...
My current) game started with an insane monster population, one of those
games usually end up hopelessly and quick. But not so this one (air
elementalists actually are not so weak in the early game)! At that point
I didn't thought about magic, just insane luck...
Then I found a staff of air - on level 2!
I'm currently playing nothing else then air elementalists (got really
adicted), but never got this staff. What can a AE better wish for in the
early game? This staff almost feels like cheating, not just because it
powers up my air spells, it also provides resistance to electricity
which I consider even more important!
The next 'wonder' happened on level 3 then, where I found a staff of
conjuration! While currently not as usefull as the staff of air, it
reminds me to my (still parked) advanced GEWz, who had found more than
20 magical staves but not one single staff of conjuration (though
painfully needed).
It seems I'm not the only one who thinks there's something special about
this game: I can feel the RNG lurking around, regretting the favours he
already gave to me. For now, I take it as a first test, he tried to kick
me out on level 5 with 4 giant eyeballs in a row, to no avail.
Ok, 4 giant eyeballs in a row surely aren't special, but on level 5?
Very suspicious...
While talking about opinions, feelings and magic...
I recognized some strange thing I can't imagine it's coded, otherwise
happened too often now to be ignored: the last monster from which I
gain the level-up seems to have significantly increased defense. Not
always, but remarkably often.
Does this only happen to me or am I just spinning?
Rubinstein
(This is why I love Crawl)