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I had a demonspawn necromancer doing fairly poorly; he had just been
bitten by a snake and poisoned. he killed the snake, gained a level,
then mutated to be immune to poison. Great! except he was still
poisoned, got sick once more, then killed by a goblin. it wouldn't
have saved him, but that mutation should remove the poison
characteristic.
Dungeon Crawl version 4.0.0 beta 26 character file.
Orcus the Grave Robber (Demonspawn)
(Level 3 Necromancer)
Play time: 00:24:34 Number of turns: 2434
Experience : 3/44
Strength 9 Dexterity 11 Intelligence 18
Hit Points : -1/21 (dead) Magic Points : 2/5
AC : 3 Evasion : 9 Shield : 0
GP : 57
You are on level 2.
You are not hungry.
Inventory:
Hand weapons
a - a +0,+2 dwarven mace (weapon)
b - a +0 dagger
i - a +0 dagger
q - a -1,+0 orcish mace
Missiles
e - 48 +0 elven darts
j - a +0 dart
r - 7 poisoned +3 needles
Armour
g - a +0 leather armour (worn)
m - a +0 helmet (worn)
Comestibles
d - a bread ration
h - 2 pears
k - an apple
l - a lemon
s - a choko
Scrolls
f - 2 scrolls of teleportation
o - a scroll of random uselessness
Books
c - a book of Necromancy
You have 13 experience left.
Skills:
- Level 1 Dodging
- Level 2 Stealth
+ Level 1 Spellcasting
- Level 4 Necromancy
You have 2 spell levels left.
You know the following spells:
Your Spells Type Success
Level
a - Pain Necromancy Very Good
1
b - Animate Skeleton Necromancy Very Good
1
Mutations & Other Weirdness
* Your system is immune to poisons.
I had a demonspawn necromancer doing fairly poorly; he had just been
bitten by a snake and poisoned. he killed the snake, gained a level,
then mutated to be immune to poison. Great! except he was still
poisoned, got sick once more, then killed by a goblin. it wouldn't
have saved him, but that mutation should remove the poison
characteristic.
Dungeon Crawl version 4.0.0 beta 26 character file.
Orcus the Grave Robber (Demonspawn)
(Level 3 Necromancer)
Play time: 00:24:34 Number of turns: 2434
Experience : 3/44
Strength 9 Dexterity 11 Intelligence 18
Hit Points : -1/21 (dead) Magic Points : 2/5
AC : 3 Evasion : 9 Shield : 0
GP : 57
You are on level 2.
You are not hungry.
Inventory:
Hand weapons
a - a +0,+2 dwarven mace (weapon)
b - a +0 dagger
i - a +0 dagger
q - a -1,+0 orcish mace
Missiles
e - 48 +0 elven darts
j - a +0 dart
r - 7 poisoned +3 needles
Armour
g - a +0 leather armour (worn)
m - a +0 helmet (worn)
Comestibles
d - a bread ration
h - 2 pears
k - an apple
l - a lemon
s - a choko
Scrolls
f - 2 scrolls of teleportation
o - a scroll of random uselessness
Books
c - a book of Necromancy
You have 13 experience left.
Skills:
- Level 1 Dodging
- Level 2 Stealth
+ Level 1 Spellcasting
- Level 4 Necromancy
You have 2 spell levels left.
You know the following spells:
Your Spells Type Success
Level
a - Pain Necromancy Very Good
1
b - Animate Skeleton Necromancy Very Good
1
Mutations & Other Weirdness
* Your system is immune to poisons.
