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Archived from groups: rec.games.roguelike.misc (More info?)
Drink which item?
There was something very wrong with that liquid!
You feel dopey.
You die...
That was my current (and promizing) char of a series of berserkers who
was doing well at the bottom of the Hive (first time there!). He was
very low on Int, typical for a berserker, but also mutated (Int -1),
with a current Int of 3. Then I quaffed that unId'd potion... I was
aware that a !oDegeneration could kill me, but I also was pretty sure
this potion was already identified. But this *must* have been such a
potion (unless there is another one with a similar stat-draining effect
I'm not knowing yet)!
But then I recalled the triggered amnesia trap before. The obvious
conclusion now would be, that Amnesia, other then Forgetfulness, cancels
the memory of already Id'ed items. If this is true(?), I've learned
something new again...
On a sidenote, I was pretty surprised that Trog seems to respect my
current focus on axes. I already got my 4th gift, and all were axes!
I wonder how it is calculated... Does it depend on birth- or current
skills? I can't conclude it from these char, since he never opened any
other (melee-) skill than for axes. And as a Hill Dwarf he also had no
other birth skill (other than for instance Minotaurs, which start with 2
skills, axes and polearms). Or were those 4 gifts nothing more than a
lucky strike?
Rubinstein
Drink which item?
There was something very wrong with that liquid!
You feel dopey.
You die...
That was my current (and promizing) char of a series of berserkers who
was doing well at the bottom of the Hive (first time there!). He was
very low on Int, typical for a berserker, but also mutated (Int -1),
with a current Int of 3. Then I quaffed that unId'd potion... I was
aware that a !oDegeneration could kill me, but I also was pretty sure
this potion was already identified. But this *must* have been such a
potion (unless there is another one with a similar stat-draining effect
I'm not knowing yet)!
But then I recalled the triggered amnesia trap before. The obvious
conclusion now would be, that Amnesia, other then Forgetfulness, cancels
the memory of already Id'ed items. If this is true(?), I've learned
something new again...
On a sidenote, I was pretty surprised that Trog seems to respect my
current focus on axes. I already got my 4th gift, and all were axes!
I wonder how it is calculated... Does it depend on birth- or current
skills? I can't conclude it from these char, since he never opened any
other (melee-) skill than for axes. And as a Hill Dwarf he also had no
other birth skill (other than for instance Minotaurs, which start with 2
skills, axes and polearms). Or were those 4 gifts nothing more than a
lucky strike?
Rubinstein
