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Hiho folks. Dont like if promising ones die but:
Meanwhile i was spitting and poking at a Firedragon in the Lair a black
snake
was croaching up in my Back and Poisoned ME (hrmgrmbl)
Lowad the Conjurer (Human)
(Level 12 Wizard)
HP 0/ 70
MP 14/ 29
Str 6 Dex 18 Int 25
AC 15 EV 8 SH 0
Gold : 113
Experience : 12/23097
Play time: 03:48:32(Number of turns: 25487)
You are in the Lair.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.
Inventory:
Hand weapons
E - a +1,+0 hammer
H - a +6,+6 elven dagger of venom (weapon)
[quite a good one for a wizard heh ?]
Armour
P - a +0 dragon armour (worn)
Q - a +2 pair of gloves (worn)
Magical devices
e - a wand of magic darts (11)
g - a wand of disintegration (12)
n - a wand of teleportation (4)
q - a wand of teleportation (10)
z - a wand of disintegration (5)
J - a wand of lightning (2)
Comestibles
d - 3 bread rations
w - 6 meat rations
Scrolls
C - a scroll of remove curse
L - a scroll of recharging
Jewellery
h - a ring of see invisible
i - a ring of fire
j - a ring of invisibility
o - a +3 ring of evasion
r - a ring of life protection
v - the
ring "Gurocy" (right hand)
This ring increases or decreases the dexterity of its wearer, depending
on
the degree to which it has been enchanted.
It affects your dexterity (+4).
It affects your AC (+4).
It insulates you from electricity.
It enhances your eyesight.
[THIS is quite a good thing i guess...]
x - a +3 ring of intelligence (left hand)
O - a ring of ice
Potions
a - 2 potions of confusion
b - 3 potions of heal wounds
l - 5 potions of healing
m - 4 potions of restore abilities
y - a potion of slowing
B - a potion of invisibility
N - a potion of cure mutation
Books
c - a book of Wizardry
f - a tome of Destruction
[well...]
p - a book of Minor Magic
G - a book of Practical Magic
K - a book of Envenomations
M - a book of the Tempests
Magical staves
u - a staff of summoning
Miscellaneous
A - a box of beasts
You have 1 experience left.
Skills:
- Level 2 Short Blades
- Level 1 Staves
+ Level 1 Armour
- Level 2 Dodging
- Level 2 Stealth
+ Level 10 Spellcasting
- Level 12 Conjurations
+ Level 2 Enchantments
+ Level 1 Summonings
+ Level 2 Translocations
+ Level 7 Divinations
+ Level 10 Fire Magic
+ Level 1 Earth Magic
+ Level 1 Evocations
You have one spell level left.
You know the following spells:
Your Spells Type Success Level
a - Magic Dart Conjuration Excellent 1
b - Blink Translocation Very Good 2
c - Throw Flame Fire/Conjuration Excellent 2
d - Magic Mapping Earth/Divination Good 4
e - Selective Amnesia Enchantment Good 3
f - Detect Creatures Divination Great 2
g - Dig Earth/Transmigration Very Poor 4
h - Identify Divination Bad 6
i - Lightning Bolt Air/Conjuration Cruddy 6
Mutations & Other Weirdness
You can spit poison.
--
www.tshq.de ---- German Ressource for Tholian Strategies
Hiho folks. Dont like if promising ones die but:
Meanwhile i was spitting and poking at a Firedragon in the Lair a black
snake
was croaching up in my Back and Poisoned ME (hrmgrmbl)
Lowad the Conjurer (Human)
(Level 12 Wizard)
HP 0/ 70
MP 14/ 29
Str 6 Dex 18 Int 25
AC 15 EV 8 SH 0
Gold : 113
Experience : 12/23097
Play time: 03:48:32(Number of turns: 25487)
You are in the Lair.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.
Inventory:
Hand weapons
E - a +1,+0 hammer
H - a +6,+6 elven dagger of venom (weapon)
[quite a good one for a wizard heh ?]
Armour
P - a +0 dragon armour (worn)
Q - a +2 pair of gloves (worn)
Magical devices
e - a wand of magic darts (11)
g - a wand of disintegration (12)
n - a wand of teleportation (4)
q - a wand of teleportation (10)
z - a wand of disintegration (5)
J - a wand of lightning (2)
Comestibles
d - 3 bread rations
w - 6 meat rations
Scrolls
C - a scroll of remove curse
L - a scroll of recharging
Jewellery
h - a ring of see invisible
i - a ring of fire
j - a ring of invisibility
o - a +3 ring of evasion
r - a ring of life protection
v - the
ring "Gurocy" (right hand)
This ring increases or decreases the dexterity of its wearer, depending
on
the degree to which it has been enchanted.
It affects your dexterity (+4).
It affects your AC (+4).
It insulates you from electricity.
It enhances your eyesight.
[THIS is quite a good thing i guess...]
x - a +3 ring of intelligence (left hand)
O - a ring of ice
Potions
a - 2 potions of confusion
b - 3 potions of heal wounds
l - 5 potions of healing
m - 4 potions of restore abilities
y - a potion of slowing
B - a potion of invisibility
N - a potion of cure mutation
Books
c - a book of Wizardry
f - a tome of Destruction
[well...]
p - a book of Minor Magic
G - a book of Practical Magic
K - a book of Envenomations
M - a book of the Tempests
Magical staves
u - a staff of summoning
Miscellaneous
A - a box of beasts
You have 1 experience left.
Skills:
- Level 2 Short Blades
- Level 1 Staves
+ Level 1 Armour
- Level 2 Dodging
- Level 2 Stealth
+ Level 10 Spellcasting
- Level 12 Conjurations
+ Level 2 Enchantments
+ Level 1 Summonings
+ Level 2 Translocations
+ Level 7 Divinations
+ Level 10 Fire Magic
+ Level 1 Earth Magic
+ Level 1 Evocations
You have one spell level left.
You know the following spells:
Your Spells Type Success Level
a - Magic Dart Conjuration Excellent 1
b - Blink Translocation Very Good 2
c - Throw Flame Fire/Conjuration Excellent 2
d - Magic Mapping Earth/Divination Good 4
e - Selective Amnesia Enchantment Good 3
f - Detect Creatures Divination Great 2
g - Dig Earth/Transmigration Very Poor 4
h - Identify Divination Bad 6
i - Lightning Bolt Air/Conjuration Cruddy 6
Mutations & Other Weirdness
You can spit poison.
--
www.tshq.de ---- German Ressource for Tholian Strategies
(Btw, you would no longer need the ring of see invisible, 