Creating Seige tanks to start off in Seige mode

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I remember seeing this a few years ago. Is it possible to have seige tanks
start off in Seige mode from a map that I create? how would I do this?
 
Archived from groups: alt.games.starcraft (More info?)

On Fri, 28 Jan 2005 20:50:31 -0600, "SilverBlade" <mzinger@mts.net>
wrote:

>I remember seeing this a few years ago. Is it possible to have seige tanks
>start off in Seige mode from a map that I create? how would I do this?

You need a 3rd party add-on to the campaign editor for this to work,
but it's been so long since I messed around with this to really give
any specifics as to where and how.

--
byerstheoblivious
 
Archived from groups: alt.games.starcraft (More info?)

"Byers ex machina" <don't@think.so> wrote in message
news:jplkv0tmpr9ngl6d1soqs56ink3lh89ctk@4ax.com...
> On Fri, 28 Jan 2005 20:50:31 -0600, "SilverBlade" <mzinger@mts.net>
> wrote:
>
> >I remember seeing this a few years ago. Is it possible to have seige
tanks
> >start off in Seige mode from a map that I create? how would I do this?
>
> You need a 3rd party add-on to the campaign editor for this to work,
> but it's been so long since I messed around with this to really give
> any specifics as to where and how.

WTF?

Isn't it just a different unit?

You can create units with properties too

--
LTP

When the llama speaks you listen. Unfortunately the llama hasn't spoken
yet.
 
Archived from groups: alt.games.starcraft (More info?)

On Sat, 29 Jan 2005 02:04:35 -0700, "Luc The Perverse"
<sll_NOSPAM_zm@remove.cc.usu.edu> wrote:

>WTF?
>
>Isn't it just a different unit?
>
>You can create units with properties too

Ah, yes. It's making the tank shift from one form to another on demand
you need the 3rd party thingy for...it's been a while...

--
byerstheoblivious