If i buy 2x 4gb rx 570, does that make it 8gb?
Btw, Cfx and SLI are both a hassle these days. Always go for a single gpu instead
I've never been able to see how crossfire works, like, is there something similiar to nvlink that connects them?
If i buy 2x 4gb rx 570, does that make it 8gb?
Because in order for VRAM to stack, we need to use Split Frame rendering/SFR, in Crossfire or SLI Mode. So 4GB+4GB is still 4GB. Most of today's multi-GPU setups use "Alternate frame rendering/AFR". Though, "MANTLE API" does support VRAM stacking, but the DEVs need to implement this in games.
For example, Wolfenstein the New Order has the worst support for SLI. That even NVidia's own driver recommended setting is to force single GPU, and that is the worst possible case scenario.
For example, Wolfenstein the New Order has the worst support for SLI.
Btw, only very few games like the "Ashes of the Singularity/AOTS" actually supports this DX12 m-GPU setup. AOTS was coded by the developers to take advantage of DirectX 12's functionality, also allowing "cross-branded" video cards to be paired as well !!
Are you talking about the strategy game title from oxide games/stardock ?
If you look at reviews about how much memory is used in games (Guru3d) then you see most games even now, at 1080p don't utilise 4GB let alone 8GBI've never been able to see how crossfire works, like, is there something similiar to nvlink that connects them?
If i buy 2x 4gb rx 570, does that make it 8gb?
YES.
Okay got it. Ive read about that AOTS title, and it's multi gpu scaling and performance. The devs did a pretty good job with this title. sadly, it's not my type of game. I don't like real time strategy. But it's good witnessing how tech has advanced since past few years. I hope more games take advantage of this feature.
It's been awhile since AOTS came out and if anything, SLI/CF support has gotten worse since then, not better. It was always a pain for the Nvidia/AMD because of the driver support necessary and their reward for all the trouble was large people buying second cheaper cards for SLI/CF instead of a single, more expensive card when their old GPU got too slow. Considering how few people used multi-GPU solutions anyway, the effort/benefit ratio is pretty dreadful. The GPU manufacturers don't like SLI/CF, the game studios rather focus on other things, and consumers are largely uninterested, which is why you've seen the support wither away.
The GPU manufacturers don't like SLI/CF, the game studios rather focus on other things, and consumers are largely uninterested, which is why you've seen the support wither away.
an ex nvidia engineer said that more than half of driver team effort was to make SLI work in existing games. that's a lot of resource dedicated just to satisfy very small group of PC gamer.
For about the same price as two RX 570 4GB's, you could get one RX Vega 56 8GB. It's a strong card.
VEGA is getting a bit old. The new RX 5000 Navi GPU is coming out soon though. AMD just made an announcement. It will rival the RTX2070.
fyi, it's only going to be on par. it won't beat teh rtx with a huge margin though.
what abut the upcoming navi cards ? I think Amd should drop full support for crossfire on navi as well, because it doesn't provide much benefit..