CryEngine3 Soft-body vehicle physics

Stringjam

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Jun 23, 2011
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Guess I'm the only one who was impressed.... :whistle:

This looks like a massive step forward to me, though, in any game that tries to use vehicles realistically. How about a game like SHIFT 2, where if you clip somebody you actually get some natural deformation and movements involved, instead of some generic reaction.

I can see huge possibilities.