here is a fun fact for everyone.
THERE IS NOTHING IN DX10 THAT DX9 CANT FAKE.
ever hear of fake it till you make it? here is a truth. crysis 1 locked the best out for dx10 systems. however game was hacked, allowing the best, in the demo at least to run off dx9, and you cant tell the difference.
and here is another fun fact
EVERYTHING THAT MAKES DX11 BETTER THAN 9 OR 10 CANT BE HANDLED BY CURRENT HARDWARE.
current hardware cant handle dx11, at least with full everything 11. sure we have tech demos, but thats it. look at hawks, i believe one of the only games with tessalization (sp). i can barely tell the difference between on or off in that game, and it sucks 30-40% of the fps. and that is a week tessalization, imagine what a real strong one would do? imagine it, crysis with 4-5 million pollies, and all those pollies are concentrates with in 50-100 feet of you, and everything further is less because you don't see it as well. there is no game engine currently alive that can handle this AND play a game at reasonable frame rates ON reasonable hardware.
now crysis was a benchmark game, not in game play, i mean literal it was a benchmark game.
if you want to make a real game you make it for real systems.
i have to say, i LOVE that consoles are "holding" games back, instead of 1 upping each other year after year and forcing hardware upgrades, they are forced to 1 up each other by optomiseing engines. anyone who cant appreciate that... i cant really write what i want here or else i wont be able to post for a while again.