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Archived from groups: alt.games.half-life.counterstrike (More info?)
I am running CS1.5 on redhat 7.2 on 233 mhz p2 with 64 MB ram
This is for lan play only - no web connections at all.
The servers starts ok on the follwing command with the map and then
play can commence :
hlds_run -game cstrike +sv_lan 1 -insecure +map de_dust
It takes a while (30 seconds or so) but there is disc activity and
when ready I can go for it.
When trying to load the mapcyclefile nothing happens after the server
starts. I have placed 1 map in the mapcyclefile but nothing.
I use the following command :
hlds_run -game cstrike +sv_lan 1 -insecure +mapcyclefile
the entry in mapcyclefile : de_dust 10
The path to the file is /hlds_l/cstrike (I start the server in hlds_l)
There is no disc activity to even indicate that it is trying to load
the maps.
Is there any logs I can check, debug etc, anybody have any idea ?
(yes I have followed all instructions regarding linux install on the
server.counter-strike.net website - the maps section is not very
clear)
I am running CS1.5 on redhat 7.2 on 233 mhz p2 with 64 MB ram
This is for lan play only - no web connections at all.
The servers starts ok on the follwing command with the map and then
play can commence :
hlds_run -game cstrike +sv_lan 1 -insecure +map de_dust
It takes a while (30 seconds or so) but there is disc activity and
when ready I can go for it.
When trying to load the mapcyclefile nothing happens after the server
starts. I have placed 1 map in the mapcyclefile but nothing.
I use the following command :
hlds_run -game cstrike +sv_lan 1 -insecure +mapcyclefile
the entry in mapcyclefile : de_dust 10
The path to the file is /hlds_l/cstrike (I start the server in hlds_l)
There is no disc activity to even indicate that it is trying to load
the maps.
Is there any logs I can check, debug etc, anybody have any idea ?
(yes I have followed all instructions regarding linux install on the
server.counter-strike.net website - the maps section is not very
clear)
