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Archived from groups: alt.games.lucas-arts.monkey-island (More info?)
Kasper <nospam@thanks.com> hit the keyboard.
Afterwards the following was on the screen:
> On Wed, 20 Jul 2005 00:36:35 +0200, spam05@zz9.dk (Rasmus Bøg Hansen)
> wrote:
>
>>> Hmmm, isn't that in the FAQ?
>>> Hmmmmm, maybe I should post that, it's been a while.
>>
>>The FAQ was indeed where I saw it.
>>
>>Somehow I get scared about the fact that I lurked for so long after
>>reading the FAQ...
>
> I get scared about the fact that I actually know who you are, IN REAL
> LIFE! ARGH!
Oh no! That means I'll have to find out who you are...
Well, I guess I'll have to get sober first...
*drinks more beer*
/Rasmus
--
-- [ Rasmus "Møffe" Bøg Hansen ] ---------------------------------------
Debugging is twice as hard as writing the code in the first place.
Therefore, if you write the code as cleverly as possible, you are,
by definition, not smart enough to debug it.
-- Brian W. Kernighan
----------------------------------------------[ moffe at zz9 dot dk ] --
Kasper <nospam@thanks.com> hit the keyboard.
Afterwards the following was on the screen:
> On Wed, 20 Jul 2005 00:36:35 +0200, spam05@zz9.dk (Rasmus Bøg Hansen)
> wrote:
>
>>> Hmmm, isn't that in the FAQ?
>>> Hmmmmm, maybe I should post that, it's been a while.
>>
>>The FAQ was indeed where I saw it.
>>
>>Somehow I get scared about the fact that I lurked for so long after
>>reading the FAQ...
>
> I get scared about the fact that I actually know who you are, IN REAL
> LIFE! ARGH!
Oh no! That means I'll have to find out who you are...
Well, I guess I'll have to get sober first...
*drinks more beer*
/Rasmus
--
-- [ Rasmus "Møffe" Bøg Hansen ] ---------------------------------------
Debugging is twice as hard as writing the code in the first place.
Therefore, if you write the code as cleverly as possible, you are,
by definition, not smart enough to debug it.
-- Brian W. Kernighan
----------------------------------------------[ moffe at zz9 dot dk ] --