News CYberpunk 2077 Defies Launch Debacle, Sells 13 Million Copies After Refunds

I for one am enjoying the game and playing along as I have time since it is huge. Of course this is on a pretty strong PC, not the latest but not bad at all so I believe gaming resources available make a huge difference between the game having issues and running smoothly as well as looking it's best.
 
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I for one am really looking forward to the day when people and corporations learn to ignore apparent 'masses of upset people' on social media. At the very least, we need to stop treating digital outrage as if it is equivalent to IRL outrage. There is no 'debacle', no lawsuit, no damage to the brand. They delivered on the game as expected: amazing, beautiful, filled with bugs, and or course, difficult for even the best PC to run on ultra settings.

Anyone who expected the PS4/Xbone versions to look like the PC version is, IMO, ignorant of or in denial about just how anemic and pathetic their consoles' hardware are compared to mid-tier PC parts. I'm amazed CDPR even bothered with those consoles at all, but I suppose they didn't have an alternative at the time.

This will work out beautifully over time after another 3,000 bug fix patches. My guess is that it will likely be just as well loved and remembered as The Witcher 3. Personally I've had zero problems with the game on PC and it is only going to get better, and soon. I'm really looking forward to proper and AMD optimized DXR support!
 
One or two years from now, this will be just another memory of a bad launch of a great game, that is all. CDPR will make tons of money and the game will run and play great at that time and with its huge content and world, will have replay-ability for years. Not to mention the DLCs that will come.

That being said, on PC, now it is good and acceptable even with the bugs and performance, at least since patch 1.05 it is. But they should have not released for consoles, and that is the issue. That is the mistake and the bad press which will diminish their potential sales (which are amazing anyway) in the short run.

When they fix the game for consoles, most of the people that asked for refunds or those that did not commit to buy yet will buy it then, so it will even out in the end.

PS. With my rig, I'm playing on a mix of High-Med at 80-60fps and very rarely dips below 60fps. So I'm ok with the performance, considering my aging PC.
 
I for one am really looking forward to the day when people and corporations learn to ignore apparent 'masses of upset people' on social media. At the very least, we need to stop treating digital outrage as if it is equivalent to IRL outrage.

This. It's pretty dang pathetic when people are looking for something to complain about on the internet so they can get a few clicks and so many actually take them seriously.

I expect it from lawyers and/or investors, they're just looking to use the law to make money wherever they can just like any other dirtbag, but when supposedly reputable information outlets lend validity to it... well that's pretty dang inexcusable.
 
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I for one am really looking forward to the day when people and corporations learn to ignore apparent 'masses of upset people' on social media.
I agree, to the extent that people and corporations (and governments) can learn to 'read between the lines' to figure out if there is a 'real' issue that actually needs to be addressed. Lacking that ability, the evidence seems to show much of what happens in response tends toward the extremes of under or over-reaction.

Recently, I have heard the phenomena of 'masses of upset people' on social media expressing themselves through political activism described as 'attempting to fill a religion-shaped hole', which unfortunately might be more broadly applied outside politics... perhaps even gaming.

This wouldn't be so bad, except it seems the vast majority of people expressing themselves are unwilling to take the time to carefully consider their words, or even the need to express them, as they would hopefully do IRL.

All that being said, CP2077 should have been delayed longer so it didn't ruin so many people's holiday... just kidding.
 
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I for one am enjoying the game and playing along as I have time since it is huge. Of course this is on a pretty strong PC, not the latest but not bad at all so I believe gaming resources available make a huge difference between the game having issues and running smoothly as well as looking it's best.

This!, console may be a mess, But on PC it runs quite well I finished yesterday my first playthrough and absolutely loved it, yes I found bugs, some funny some annoying but not more than how Skyrim or GTAV was at launch. all in all a great game with great acting (although I still think Witcher 3 is superior)

I tried it on two different PCs, my rig with a Ryzen 5800x 32 GB RAM and a RTX 2060 Super, and my sons rig which he inherited from me a couple of months ago with a Core i7 980X 24 GB RAM and a GTX 970

On mine I can run Digital Foundry Optimied settings at 1440p 60 fps or can turn on Ray Tracing with DLSS Balanced with a 30 fps lock, on my Son´s rig it runs perfectly fine at Medium 1080p with a 30 fps Lock (how it should have run on PS4) both rigs give a perfectly fine experience of the game.
 
I have to say that granted I've only played ~5 hours or so but have really only ran into 1 bug so far on PC and it was when I was in that training simulation. I'm sure I'll see more, but this all seems way out of proportion, unless since I just started playing yesterday they fixed that many bugs in a short timespan. In regards to how the game looks and the feel of the city/atmosphere it is just incredible and breathtaking of what they have accomplished.
 
Sad to hear of so many people having issues with the game. But I am not one of them. I am at 40 hours into the game and still having fun. Oh, and you don't need a top end PC to play the game either. I am running on a Intel Core i7-2600K with a GeForce GTX 1080 Ti at 1440p on Ultra. I have lowered all of the shadows by usually one or two settings to get very decent FPS.
 
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