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David Simmons wrote:
> > I have a pretty decent MF Skeillimancer (350%), and he's finished hell but
> > is 'stuck' at level 87 (though he does have 40 skill points and 100 stat
> > points to spend still).
>
> Yeah, once you get into the high 80's, that's when you really start to see
> the leveling tapering off, even if all you're doing is Baal runs. My guy is
> halfway to 89, and he's been doing Andy, Meph, and Baal runs in Hell for two
> weeks! I dumped my extra skill points into Bone Spirit, but it really does
> nothing against the bosses (helps along the way tho). When I remake this
> guy I'm still stumped as to how to use all the extra skill points.
> Summoning necros don't seem to have many options when it comes to powerful
> and direct attacks, but that's just the way it is!
You can max CE, it increases your killing speed significantly. You can
blow off corpses at the far edge of your screen, and you will walk on
red carpet made of dismembered bodies. If you still have extra skill
points, dump them to Dim Vision. Dim is a great spell that is often
overlooked.
True, unsynergized Bone Spirit can only do as much as to tickle some
monsters. In a pure BoneMancer, the effectiveness is not a question of
course, but if you like the safe haven provided by those Skeletons,
then a HybridMancer maybe a choice for you. With a HybridMancer, you
will no longer be undecided on where to put your skill points.
Having tried both Hybrid and Bone, I find Bone kills faster, but Hybrid
is much safer and definitely kills much faster than Summoner.
> Keep those stat points 'till you find Marrowalks (still lookin' for them
> myself!).
> Dave S.