Dead-Iron Sledge

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Archived from groups: rec.games.trading-cards.magic.rules (More info?)

Hi,

My opponent attacks me with a bunch of creatures. I block all attacking
creatures with a Wall of Glare equiped with Dead-Iron Sledge. After I have
declared Wall of Glare as a blocking creature, I return the Wall back to my
hand with an AEther Spellbomb. Are all attacking creatures destroyed or do
they stay alive because Dead-Iron Sledge no longer equipes the Wall?

Thanks in advance,

Robert

Dead-Iron Sledge
{1}
Artifact -- Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy
that creature and equipped creature.
Equip {2}

Wall of Glare
{1}{W}
Creature -- Wall
0/5
(Walls can't attack.)
Wall of Glare may block any number of creatures.

AEther Spellbomb
{1}
Artifact
{U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice AEther Spellbomb: Draw a card.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

"The Machine" <no@spam.com> writes:
> My opponent attacks me with a bunch of creatures. I block all attacking
> creatures with a Wall of Glare equiped with Dead-Iron Sledge. After I have
> declared Wall of Glare as a blocking creature, I return the Wall back to my
> hand with an AEther Spellbomb. Are all attacking creatures destroyed or do
> they stay alive because Dead-Iron Sledge no longer equipes the Wall?

All attacking creatures get destroyed.

Here's what happens: You declare the Wall of Glare as a blocker for
each of the attacking creatures. The Sledge triggers a bunch of times
(one for each attacking creature), and when they go on the stack a
moment later each trigger says "destroy *that* creature (pointing to a
particular attacking creature) and the creature the Sledge is
equipping".

In response to all those triggered abilities, you return the Wall to
your hand. That doesn't affect the triggered abilities on the stack in
any way.

When each resolves, it destroys the particular attacking creature that
it was pointing to, and it tries to destroy the equipped creature. It
can't destroy the equipped creature since there isn't one, so it
ignores that part.

,----[ Magic Comp. Rules ]
| 103.3. If an instruction requires taking an impossible action, it's
| ignored. (In many cases the card will specify consequences for this;
| if it doesn't, there's no effect.)
`----

> Thanks in advance,

You're very welcome. Please post again if you have any more questions.

> Dead-Iron Sledge
> {1}
> Artifact -- Equipment
> Whenever equipped creature blocks or becomes blocked by a creature, destroy
> that creature and equipped creature.
> Equip {2}
>
> Wall of Glare
> {1}{W}
> Creature -- Wall
> 0/5
> (Walls can't attack.)
> Wall of Glare may block any number of creatures.
>
> AEther Spellbomb
> {1}
> Artifact
> {U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand.
> {1}, Sacrifice AEther Spellbomb: Draw a card.

--
Peter C.
It has just been discovered that research causes cancer in rats.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

On Sat, 24 Jul 2004 17:11:02 +0200, The Machine <no@spam.com> wrote:
>My opponent attacks me with a bunch of creatures. I block all attacking
>creatures with a Wall of Glare equiped with Dead-Iron Sledge.

Nice.

>After I have
>declared Wall of Glare as a blocking creature, I return the Wall back to my
>hand with an AEther Spellbomb. Are all attacking creatures destroyed or do
>they stay alive because Dead-Iron Sledge no longer equipes the Wall?

The Sledge ability triggered on blocking, before you ever returned its
equipee to your hand; it triggers once for each creature the Wall blocks. All
of those triggered abilities go on the stack after blockers are declared (and
you choose the order since it's your Sledge).

Removing the Wall ... or the Sledge ... at this point doesn't do anything to
those triggered abilities. They will resolve - they don't target anything,
and nobody countered them explicitly, so they can't NOT resolve unless the
game ends unexpectedly. Each one will try to destroy the creature that
triggered it, and here's where we run into a slight bit of non-obviousness
in the rules: yes, given 413.2f, you'd think that you determine who "equipped
creature" is on resolution. Except that that's already been determined, back
on triggering... In this case it doesn't matter, because the Wall isn't there
for any of them on resolution. But there's been discussion on whether you must
_re-evaluate_ "equipped creature" on resolution for things with this wording...
and the Sledge is worded the way it is, pretty much solely so that "that
creature" unambiguously points back to the creature that blocked or got blocked
by equipped creature. But this unavoidably put some ambiguity into the other
creature reference in the effect...

Anyway: all the other creatures will get destroyed, regardless of whether
the Wall is still there. The Wall gets returned to your hand in response to
all the triggered abilities (I assume) so isn't there on resolution to BE
destroyed by any of them. And the destructions aren't "linked" - it does NOT
say "destroy equipped creature. If you do, destroy the other creature also.".

Dave
--
\/David DeLaney posting from dbd@vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.
 
Archived from groups: rec.games.trading-cards.magic.rules (More info?)

The Machine sez:

<<
>My opponent attacks me with a bunch of creatures. I block all attacking
>creatures with a Wall of Glare equiped with Dead-Iron Sledge. After I have
>declared Wall of Glare as a blocking creature, I return the Wall back to my
>hand with an AEther Spellbomb. Are all attacking creatures destroyed or do
>they stay alive because Dead-Iron Sledge no longer equipes the Wall?
>
>>

Well, let's see here:

Start of D. Blockers Step.
You declare Wall of Glare equipped with Sledge as a blocker, blocking all
attackers (which it can).
Sledge triggers and goes on the stack once for all blocks.
Opp. (The attacker) passes.
You activate AEther Spellbomb, triggering Wall of Glare and put it on the
stack.
You pass.
Opp. passes.
Wall of Glare returns to owner's hand.
Opp. passes.
You pass.
First Sledge trigger checks to see if all targets are still legal and finds
they are (in fact, there were no targets to begin with). Sledge trigger
resolves, and attempts to destroy one blocked creature and the equipped
creature. It can't destroy the equipped creature (no longer in play), but it
can destroy the blocked creature. So it destroys the blocked creature and
ignores the rest.
Repeat the above three steps (pass/pass/resolve) for each Sledge trigger.

So, in short, Sledge destroys all the blocked creatures and your Wall's just
fine.


----
If [Michael Moore] makes a mistake in [F 9/11], it's not that he's careless
with the facts ... It's that he suggests Bush is the cause of our problems,
when, in fact, Bush is just the result.
--The Libertarian Lessons of Fahrenheit 9/11