A few other thoughts about the game:
1) It's super weird. I've played perhaps a dozen hours of it now, and it's either going to end up being some sort of weird allegory for the afterlife (like Kentucky Route Zero), or it's going to be complete nonsense mystical mumbo jumbo. I'm guessing the latter. I would not call it a masterpiece -- weird for the sake of being weird, more like, with lots of walking around picking up packages in between. The whole BB thing (Bridge Baby, an 28 week old baby in a bottle on your chest that detects BTs) for example. Why? Whatever.
2) The United Cities of America premise is also goofy, as the landscapes look nothing like the US. Also, you walk about four km in the first two chapters of the game, connecting people up with likes to the Chiral network. Except, the map shows that you've apparently covered most of the eastern US. I get not making the game to scale ... but it's ludicrous to set it in "the former US" where the entire country is apparently only 10-12 km across.
3) The corporate tie ins are nuts, along with all the "here's the real actor playing this particular character" blurbs. Do we really need to know who plays Deadman, or Die-Harder? It's constantly breaking the wall. Monster Energy drinks, Hollywood B-list celebrities, Half-Life stuff, and I don't know what else.
4) Constant unskippable cutscenes suck. They suck SO BAD! The first time you encounter a BT, you're treated to BB freaking out for 15 seconds alerting you to their presence. You can have the game do this EVERY time if you're a masochist. The elevators, private quarters, etc. do have the option to skip forward, but there's a ton of skipping required. Every successful delivery requires about 30 seconds of clicking through the same old nonsense to find out how many 'likes' you got. Just ... ugh. Clearly not for me.
I'm sure some people will love it. I'm personally curious to see where it goes. But for all the fawning over Hideo Kojima, this game has some clear flaws. It looks pretty, and it's not bad, but if you stripped out a bunch of garbage cutscenes that repeat so often it's maddening, you could make this a 20 hour game instead of a 40-50 hour game.
Also, I accidentally drove my first reverse trike into deep water. (Rivers have blue, yellow, and red indicators for how deep the water is, but I crossed at a point where it was red not realizing this.) I apparently am now stuck on foot until episode 3 in the game, which sucks. You get a trike to use as much as you want ... unless you break it and then it's gone until you progress. Can't you just put a new trike back in the garage? Or recover it? Bleh.