Archived from groups: rec.games.trading-cards.magic.strategy (More info?)
I was thinking about a way to abuse the previewed card Time Stop. My first thought, while
comedic, wouldn't work as by directly using Panoptic Mirror, my turns would end without
doing anything. That could be abused if I really tried I suppose, but then it hit me. I could
use the Mirror to recurse Cuning Wish to keep pulling out Time Stop and reusing it on my
opponent's turn.
"Stop and Go"
Land
20 Island
4 Lonely Sandbar
4 Fog Bank
4 Man-o'-War
4 Dreamborn Muse
2 Silver Myr
4 Panoptic Mirror
4 Time Stop
4 Cunning Wish
4 Boomerang
4 Unsummon
2 Wheel and Deal
Sideboard:
4 Echoing Truth
???
???
???
The idea is to eventally Time Stop your opponent every turn by retrieving it with
the Cunning Wish on the Panoptic Mirror. Since I've been trying to exploit
Dreamborn Muse, that's what I've tried to do. If I have my rules right then there
should be a way to let the Muse's milling trigger resolve, then Time Stop them,
all before they can draw their card.
The Wheel and Deal is for a second Mirror, make them draw 7 cards a turn and
if you have the Muse out, more goodly fun.
I figure that the idea's already been thought of many times. And the best part is
that for a defense against milling yourself is to put a Time Stop on the Mirror and
Stop yourself.
Anyone have any ideas or suggestion on how to make the dek more evil and prone
to getting one lynched, beaten or killed? The whole milling idea could probably go
but I kind of liked the thought of your opponent watchingn helplessly as his library
disappeared ... that and I already have 4 copies of the Muse.
All constructive help is very welcome
-------
Clayton
Random Tagline:
There's a combo in them thar cards!
I was thinking about a way to abuse the previewed card Time Stop. My first thought, while
comedic, wouldn't work as by directly using Panoptic Mirror, my turns would end without
doing anything. That could be abused if I really tried I suppose, but then it hit me. I could
use the Mirror to recurse Cuning Wish to keep pulling out Time Stop and reusing it on my
opponent's turn.
"Stop and Go"
Land
20 Island
4 Lonely Sandbar
4 Fog Bank
4 Man-o'-War
4 Dreamborn Muse
2 Silver Myr
4 Panoptic Mirror
4 Time Stop
4 Cunning Wish
4 Boomerang
4 Unsummon
2 Wheel and Deal
Sideboard:
4 Echoing Truth
???
???
???
The idea is to eventally Time Stop your opponent every turn by retrieving it with
the Cunning Wish on the Panoptic Mirror. Since I've been trying to exploit
Dreamborn Muse, that's what I've tried to do. If I have my rules right then there
should be a way to let the Muse's milling trigger resolve, then Time Stop them,
all before they can draw their card.
The Wheel and Deal is for a second Mirror, make them draw 7 cards a turn and
if you have the Muse out, more goodly fun.
I figure that the idea's already been thought of many times. And the best part is
that for a defense against milling yourself is to put a Time Stop on the Mirror and
Stop yourself.
Anyone have any ideas or suggestion on how to make the dek more evil and prone
to getting one lynched, beaten or killed? The whole milling idea could probably go
but I kind of liked the thought of your opponent watchingn helplessly as his library
disappeared ... that and I already have 4 copies of the Muse.
All constructive help is very welcome
-------
Clayton
Random Tagline:
There's a combo in them thar cards!
