Declaring your movement

Spinner

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Archived from groups: rec.games.frp.dnd (More info?)

My DM says you have to declare your movement all at once rather than picking
it as you go square by square.

I suggested to him (very diplomatically) that it was certainly possible that
he pulled that rule out of his ass ... square by square.

Am I right or is he right?

Spinner
 
Archived from groups: rec.games.frp.dnd (More info?)

Spinner wrote:
> My DM says you have to declare your movement all at once rather than
picking
> it as you go square by square.
>
> I suggested to him (very diplomatically) that it was certainly
possible that
> he pulled that rule out of his ass ... square by square.
>
> Am I right or is he right?

You're right, but note that there are things you do need to declare at
the start of movement. What type of action it is that allows you to
move for example (withdraw, run, move, 5' step) and that this can
restrict later actions in the turn.

DougL
 
Archived from groups: rec.games.frp.dnd (More info?)

Spinner wrote:
> My DM says you have to declare your movement all at once rather than
> picking it as you go square by square.
>
> I suggested to him (very diplomatically) that it was certainly
> possible that he pulled that rule out of his ass ... square by square.
>
> Am I right or is he right?

In certain circumstances, it can make a difference in terms of whether or
not opponents get an AoO on you. You should, at least, declare things like
spring attack actions or five-foot-steps specifically as you make them.

Aside from that, you can do whatever you like with your move. If you spend
half your round's movement walking up to a corner, then spot five ogres
lurking halfway down the next corridor, you don't have to continue
helplessly walking towards them, you can choose to turn around and scurry
back behind the nearest meatshield.

--
Mark.
 
Archived from groups: rec.games.frp.dnd (More info?)

On Tue, 01 Mar 2005 12:22:37 -0500, Spinner wrote:

> My DM says you have to declare your movement all at once rather than picking
> it as you go square by square.
>
> I suggested to him (very diplomatically) that it was certainly possible that
> he pulled that rule out of his ass ... square by square.

Wouldn't you get an AoO on him for that stunt?

> Am I right or is he right?

You are right.

LL
 
Archived from groups: rec.games.frp.dnd (More info?)

"Mark Blunden" <m.blundenATntlworld.com@address.invalid> typed:

>Spinner wrote:
>> My DM says you have to declare your movement all at once rather than
>> picking it as you go square by square.
>>
>> I suggested to him (very diplomatically) that it was certainly
>> possible that he pulled that rule out of his ass ... square by square.
>>
>> Am I right or is he right?
>
>In certain circumstances, it can make a difference in terms of whether or
>not opponents get an AoO on you. You should, at least, declare things like
>spring attack actions or five-foot-steps specifically as you make them.
>
>Aside from that, you can do whatever you like with your move. If you spend
>half your round's movement walking up to a corner, then spot five ogres
>lurking halfway down the next corridor, you don't have to continue
>helplessly walking towards them, you can choose to turn around and scurry
>back behind the nearest meatshield.

With the partial exception of Run, this sounds eminently sensible.
After all, if you do go sprinting down the corridor into the room full
of minotaurs or into the cluster of arrow traps, you probably won't
stop quite as fast as you'd like. Balance roll of some nature to come
to an abrupt halt?

--
Jim or Sarah Davies, but probably Jim

D&D and Star Fleet Battles stuff on http://www.aaargh.org
 
Archived from groups: rec.games.frp.dnd (More info?)

"Spinner" <bprentic@uwo.ca> wrote in message
news:38jmmtF5nru76U1@individual.net...
> My DM says you have to declare your movement all at once rather than
picking
> it as you go square by square.
>
> I suggested to him (very diplomatically) that it was certainly possible
that
> he pulled that rule out of his ass ... square by square.
>
> Am I right or is he right?

That's my boy!

-Michael
 
Archived from groups: rec.games.frp.dnd (More info?)

Spinner wrote:
> My DM says you have to declare your movement all at once rather than
picking
> it as you go square by square.
>
> I suggested to him (very diplomatically) that it was certainly
possible that
> he pulled that rule out of his ass ... square by square.
>
> Am I right or is he right?

unless you want to assume that the DM is always right (which is
technically accurate, but that's a house rule he should have told you
about beforehand if he wanted to use it) you're correct.
 
Archived from groups: rec.games.frp.dnd (More info?)

Mark Blunden wrote:

> Aside from that, you can do whatever you like with your move. If you
spend
> half your round's movement walking up to a corner, then spot five
ogres
> lurking halfway down the next corridor, you don't have to continue
> helplessly walking towards them, you can choose to turn around and
scurry
> back behind the nearest meatshield.

. . .unless you've got bad AI.
 
Archived from groups: rec.games.frp.dnd (More info?)

Jim Davies wrote:

> With the partial exception of Run, this sounds eminently sensible.
> After all, if you do go sprinting down the corridor into the room
full
> of minotaurs or into the cluster of arrow traps, you probably won't
> stop quite as fast as you'd like. Balance roll of some nature to come
> to an abrupt halt?

Actually, I wouldn't m ind saying that if you're running and you want
to stop abruptly you automatically stop in the next square in line
(maybe with a balance check DC 20 to avoid that last square of movement
(not to exceed your total move). Not a bad house rule for stuff like
that.
 
Archived from groups: rec.games.frp.dnd (More info?)

To everybody: thanks for the replies...

>> My DM says you have to declare your movement all at once rather than
>> picking it as you go square by square.
>>
>> I suggested to him (very diplomatically) that it was certainly
>> possible that he pulled that rule out of his ass ... square by square.
>>
>> Am I right or is he right?
>
> In certain circumstances, it can make a difference in terms of whether or
> not opponents get an AoO on you. You should, at least, declare things like
> spring attack actions or five-foot-steps specifically as you make them.
>
Good point -- something I whole-heartedly agree with, thanks for mentioning
it.

> Aside from that, you can do whatever you like with your move. If you spend
> half your round's movement walking up to a corner, then spot five ogres
> lurking halfway down the next corridor, you don't have to continue
> helplessly walking towards them, you can choose to turn around and scurry
> back behind the nearest meatshield.
>
Eminently sensible.

Spinner
 
Archived from groups: rec.games.frp.dnd (More info?)

>> My DM says you have to declare your movement all at once rather than
>> picking
>> it as you go square by square.
>>
>> I suggested to him (very diplomatically) that it was certainly possible
>> that
>> he pulled that rule out of his ass ... square by square.
>
> Wouldn't you get an AoO on him for that stunt?
>
Yes. 🙂 Although I want to say publicly that I'm not meaning to disparage
my DM here ... in the LEAST -- he's excellent on all counts, rules no less.
He burns me 80% of the time on things I think I'm damn sure about, but then
what do you know, turns out he's right. This is just one that's a quirk for
him -- completely beyond the rules but he's got it into his head. You all
know how that can happen....

Spinner