Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
Thus spake Spalls Hurgenson <yoinks@ebalu.com>, Sat, 30 Jul 2005 06:27:00
GMT, Anno Domini:
>On Sat, 30 Jul 2005 01:16:49 GMT, "Doug" <pigdos@nospam.com> wrote:
>
>>Novalogic produced/published both games. Didn't they do Terra Nova? I'm just
>>wondering if these games have their own engine or use someone else's. I'm
>>guessing they have their own.
>
>
>Novalogic uses their own engine; Delta Force Xtreme uses an updated
>version of the Black Hawk Down engine. They develop their own engines
>in-house. Their first engines were voxel-based and they used these, I
>believe, in ever advanced incarnations through Delta Force 2.
>
>Terra Nova (and its engine) was developed in-house by Looking Glass
>games. If I recall, it was an highly evolved version of the
>Underworld/System Shock rendering engines, and was used only for that
>game.
>
>In my opinion, it was -low resolutions aside- one of the finer engines
>of that era and only superseded five or six years later. Aside from
>its large levels with rolling terrain and distant horizon, it also
>boasted reflections, particles and even had a pretty decent physics
>engine. LG managed a minor miracle by focusing on features rather than
>raw pixel count; unfortunately, the blocky graphics turned off many
>players.
I'd be interested to know if Terra Nova is abandonware now & whether anyone
ever upgraded the graphics in any way...?
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