Archived from groups: alt.games.baldurs-gate (
More info?)
John Salerno wrote:
>> On Core difficulty, certain effecs, such as Disintegrate or being
>> reduced to -10 hit points, destroy a party member's body beyond any
>> hope of resurrection. Hit points for each level are randomly rolled.
>> There is a percentage chance, depending on the wizard or bard's
>> Intelligence, that each scroll the caster attempts to copy to a
>> spellbook will fail and be destroyed.
>
>
> Hmm, that actually sounds more interesting than Normal. In BG1, I know
> that it was possible to die permanently and to fail at scribing a
> scroll. I don't know about enemey damage though (but taking only 75%
> seems silly).
Yes, in BG1 the default difficulty was the equivalent of BG2 Core Rules.
>
> Are there any other changes that Core Rules does? If it doesn't make it
> too difficult, I might start the game with that, instead of Normal. I
> suppose I could always set it back to Normal if I need to, without an XP
> penalty, right?
Right. You only get an XP penalty on Novice.