I'm sorry but getting a 36% loading boost on average with no additional expenses or changes to hardware is def worth every bit of it. "Not Earth shattering" XD
If they can make the scenes load almost instantly, its worth it for seamless gameplay.
It looks like in the best-case scenarios, the load times can get cut roughly in half for that game, which might be more significant if the game had longer load times, but here we are talking about reducing the already short load times by less than a second. So I would agree that at least for this game, the differences are not exactly "Earth shattering".
It's 3 seconds for that game, games 5 years from not might be 30 seconds+. Future proof your build if the price is justified.
It's a 3 second difference going from around 14 seconds to 11 seconds when moving from PCIe 3.0 to 4.0/5.0, amounting to a little over a 20% reduction. And that's with 7 different load times combined to arrive at that number. The actual individual load times are in the 1 to 3 seconds range, where a 20% difference would typically amount to less than half a second. Do you expect future games to be loading 60+ times as much data to arrive at a 30 second difference? If so, you might want to focus more on capacity than transfer speed. : P
And of course, that data needs to be put somewhere. If DirectStorage manages to allow these drives to near their maximum transfer rates when loading game assets, then one would expect the graphics memory to be full within seconds, limiting how long initial load times could potentially be. It's possible there could also be a difference to in-game performance when streaming in high-resolution textures during gameplay, but this game doesn't seem to really demonstrate that.
...or get larger drive now, and if game is benefited in future get a gen 5 when cost is lowered and has value...
all depends on how games end up benefiting from it and tech usually takes many yrs to get adopted let alone improvements.
Yeah, capacity might even be more important if future games continue growing in size. If AAA games 5 years from now are commonly a couple-hundred gigabytes in size, then having more capacity might be more beneficial than a minor reduction to load times. Though if one is in the market for a new drive anyway, they might as well get a 4.0 drive at this point, since there generally isn't that much of a price difference anymore. I suspect 5.0 drives will carry a big premium though, that probably won't be worth the cost over 4.0 models.
The difference will matter in 2035 loading my 500GB modded TES6... What am I saying, it probably still won't matter since Bethesda will be doing DirectStorage like they did it in 2025.
In 2035 Bethesda will finally announce their next long awaited installment in the series, The Elder Scrolls V: Skyrim - 25th anniversary Edition.