I have a Samsung LED monitor 1080p/60hz and a laptop, running the same resolution and packed with an GT 840M, i7 4510U and 8gb RAM, this settings are OK for running games at 720p, so there comes my question. To avoid upscaling, I set my desktop to 720p and check the "maintain display aspect" in Intel Graphics options, so it downscale, cutting off pixels from 1080p to match 720p, so the image doesn't blur.
This has saved me for playing games at lower resolutions with less quality loss. BUT, there are some games that doesn't keep the display signal and starts the game in 720p upscaling to 1080p. When the "maintain display aspect" is checked, the monitor understands the signal as 720p, when not, like the game I mentioned, it shows 1080p, unchecking that option and blurring the image during the upscale. Do anyone have a clue on why some games just don't keep the desktop settings on launch? If I force the game to run in windowed mode, It works fine but I get a performance loss.
This has saved me for playing games at lower resolutions with less quality loss. BUT, there are some games that doesn't keep the display signal and starts the game in 720p upscaling to 1080p. When the "maintain display aspect" is checked, the monitor understands the signal as 720p, when not, like the game I mentioned, it shows 1080p, unchecking that option and blurring the image during the upscale. Do anyone have a clue on why some games just don't keep the desktop settings on launch? If I force the game to run in windowed mode, It works fine but I get a performance loss.