Do some games stutter no matter what?

Justice2K

Honorable
Jan 2, 2015
35
0
10,530
Hey all,

I'm very new to the PC gaming community after 30 years of console gaming, and I'm wondering if there are some games that at times microstutter or have very minor slowdown regardless of how powerful your machine is. I ask because I built a pretty high-end desktop that handles my games like a beaut at max settings, but even I notice a little SOMETHING from time to time.

Ex. I can run through combat with a buttload of character models in "Shadow of Mordor" and it go smoothly as a kitten. But then I'll be coming off a load screen and it'll stutter for a half-second before speeding back up and having no problems.

Obviously I see that type of stuff even on my PS4 and Xbox One, so I was just wondering if the machine has been built in which there's NO slowdown EVER AT ALL. Some $10,000 Alienware jobbie, perhaps?

Thanks!

My build:

CPU: Intel Core i7-4790K Processor (8M Cache, up to 4.40 Ghz)

Motherboard: Gigabyte GA-Z97X-UD3H LGA 1150 Z97 Ultra Durable UEFI DualBIOS ATX Motherboard

Optical: LG Electronics Optical DVD Drive GH24NSB0B

SSD: Crucial MX100 512GB SATA 2.5" 7mm (with 9.5mm adapter) Internal Solid State Drive CT512MX100SSD1

Power Supply: Corsair CX750 Builder Series ATX 80 PLUS Bronze Certified Power Supply

Graphics Card: Gigabyte GeForce GTX 970 G1 Gaming 4GB GDDR5 PCiE Video Graphics Card GV-N970G1 GAMING-4GD

HDD: Seagate Desktop 3 TB HDD SATA 6 Gb/s NCQ 64MB Cache 7200 RPM 3.5-Inch Internal Bare Drive ST3000DM001

RAM: Patriot 8GB(2x4GB) Viper III DDR3 1866MHz (PC3 15000) CL9 Desktop Memory With Red Gaming Heatsink- PV38G186C9KRD

Case: Corsair Carbide Series Black 300R Windowed Computer Case (CC-9011017-WW)

OS: Windows 8.1
 
Solution
Likely by the sounds of it the slow down you are seeing is unavoidable. It isn't cause of the hardware you have which is really high end, and an excellent system, but caused by the software. Game companies really like to cut corners anymore and that leads to bad stuttering sometimes even when there shouldn't be.

In this case, its likely only happening in the split second it takes to load the game files from your SSD or for your CPU to process the first wave of new files and then goes away. This is something that probably could be removed by optimizing the coding of the games, but the companies don't care enough about it. I would just try to ignore the slight pause as I doubt a faster system would be able to reduce it anymore.
Yeah its normal for games to stutter when they are loading levels. A single second of stutter as you get back into the game from a load screen isn't too bad. Its usually to do with how the games were made and not a problem with your system.

So there's nothing you can really do about it, but at least you know there is nothing to worry about.
 
Likely by the sounds of it the slow down you are seeing is unavoidable. It isn't cause of the hardware you have which is really high end, and an excellent system, but caused by the software. Game companies really like to cut corners anymore and that leads to bad stuttering sometimes even when there shouldn't be.

In this case, its likely only happening in the split second it takes to load the game files from your SSD or for your CPU to process the first wave of new files and then goes away. This is something that probably could be removed by optimizing the coding of the games, but the companies don't care enough about it. I would just try to ignore the slight pause as I doubt a faster system would be able to reduce it anymore.
 
Solution
Some games are just badly coded that you will stutter no matter what you do.

The current worst offenders in my library are GTA 4 and FF13. GTA 4 doesn't seem to want to AA, even when I force AA on through various means, and still stutters, even with G-Sync.

FF13 doesn't stutter in the strictest sense, but due to certain areas being more demanding, and it was console, they deliberately frame cap certain areas to 30fps, while capping the rest at 60, which annoys the hell out of me as 30 fps is precisely when G-sync changes to V-sync, so it stutters badly relative to the rest of the area.