Do you think I would be able to stream CSGO?

AliBoran

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Jul 2, 2015
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The components in my rig at the moment are the following:

FX 6300
16gb Ram 1866mhz
XFX R9 270x
Sandisk 128gb SSD
1tb 7200 WD HDD
Windows 7 Pro 64bit

Would this be good enough to stream CSGO at 120fps+ at 1080p and at fair settings.

Also I wouldnt mind uploading to Youtube so would it be good for rendering and video editting?

I have 3 options:

1. Don't upgrade anything
2. Buy an i7 4770 and a motherboard
3. Buy a 212 evo to overclock the 6300, and a GTX 970 or 960.

Anyother options suggested by you guys I would take in consideration.
Also if any streaming software/equipment you know that could help me feel free to help. Thanks!!! 😀

 
Solution
Option 2 and later on in a few months or so when you get more momey u can shoot for the 970 or r9 390. Well if you get the 970 now your cpu will bottle neck it so hard it would be ridiculous. You should have not a lot of issues especially if you are willing to adjust the settings but a not a lot of people watch streamers with 250fps or less.


Streaming requires a fast internet connection. recommended 3mb/s or higher.
I'd say overclock the 6300 and get a 970 if you want 120fps and still have the game look nice. I don't think streaming even supports 120fps, I think it's 60fps max. You gotta think about other people's connection, what if their internet cannot handle 120fps.
 
1) Check your Internet Contract. It isn't how 'fast' you believe your playing (i.e. I have 20Mpbs Internet) it is how fast your UPLOADING which is usually less than HALF your download (i.e. 20Mbps DOWN, 3Mbps UP).

2) ANY of the TWITCH regulars post the SAME thing over and over and over. So let me break it down.
A) ANY streaming KILLS 50% of your FPS. If your playing 60FPS expect to perform 30FPS when streaming.
B) ANYTHING BELOW i7 will kill that FPS number for streaming because your asking your CPU to do a bunch of processing just for the GAME (see your % usage of your CPU at the most INTENSE gaming point, best to monitor with MSI Afterburner then enable the OSD - on screen display - of each thing to monitor IN GAME as you play so you have real AS I PLAY measurements) then you want to add on recording both the video and audio rendering, converting to the stream type (aka MP4, MPEG, AVI, FLV, etc.) and COMPRESS that audio and video into one streaming file takes a HUGE amount of processing. So a multicore (6-8) is best to perform both separate things going on (mind you that means no streaming music, no Skype, no email checking, etc. minimized or in tray).
C) HIGH END VIDEO CARDS, which are expensive ALSO NEED HIGH END COOLING AND POWER. Just because you want to get a 970 doesn't mean you have the POWER much less the AFTER MARKET COOLING to make it work JUST to game, much less to stream as well.
D) Make sure your NOT SHARING YOUR INTERNET WITH FAMILY / FRIENDS! If you want to Twitch/otherwise you need a dedicated Internet connection just for yourself or expect issues with gggglittchhhsssss and so on when streaming. Is why so many play 'at night' when everyone else is in bed so they aren't watching NETFLIX, Youtube, etc. causing impact on your 'performance' and 'stream'.

3) Your '120FPS' is a bogus setting and I bet confusing it with your '120Hz' display. FPS does not mean display HZ performance, and display HZ performance does NOT mean FPS. They are two different things. If your running a normal LCD screen it has a 60Hz display, whether your pumping 3FPS or 300FPS the display will show 60HZ no matter what, how it does that (duplicating the 3Frames persecond to match the 60HZ OR dropping 240Frames to match the 60Hz) is what Vertical Synch helps stablize so you don't have tearing / stutters. IF you have a 120Hz screen (like I do) then again it BEST to match the FPS to it (trying to get 120FPS) but it isn't essential, as long as your running over 50FPS your game performance will be smooth and good.

4) Streaming is NOT in FPS, but in rated video signals, i.e. 480p/i, 720p/i, 1080p/i. The HIGHER the video signal output the MORE demand is need to perform that much information for that HIGHER level detail (not even considering sound quality performance, compression or enhancements which is additional demands). IF you spent the monthly high cost (like me) for the highest Internet (my cast Time Warner gives me 300Mbs Down 20Mbs UP), invest in a i7 / 960-970, and make sure your QoS (Quality of Service) in your router is putting your stream at the top of the demand list (that mean's Mommy going to get very upset when her Sons of Anarchy episode..is... gl..iittchhing.. sttutttering.. because your hogging the bandwidth), then pumping out 1080P is possible most of the time. Normally most will look to do 720p streams to as low (like on your system now) at 480p to be 'smooth' showing on the people viewing.

 
Option 2 and later on in a few months or so when you get more momey u can shoot for the 970 or r9 390. Well if you get the 970 now your cpu will bottle neck it so hard it would be ridiculous. You should have not a lot of issues especially if you are willing to adjust the settings but a not a lot of people watch streamers with 250fps or less.
 
Solution


Hes going to stream cs go, not crysis 3, as long as his internet is fast enough, he can stream 1080p at 30 fps fine. And yes, streaming is in fps, 30 fps is the most common, while 60 is being used by more and more people due to faster internet connections. He has a fx 6300, not a g3258.

Also, your c point is irrelevant, a 970 produces less heat and uses less power than his current r9 270x.
 


I said this in another post but hardware people never dam understand about why people need so much fps when playimg cs go. Cs go is a competitive game and every milisecond. Counts the cs go engine lets the player with higher fps get the reaction edge and the server gives the person with the higher fps gets the edge. 90% of high ranks legendary eagle + need and have 250fps+ i personally get 360fps stable on max settings with all aa max.
 


Yes, but you wont be streaming 360 fps, you will only be streaming 30, or 60 to viewers regardless of the fps on your system, your fps will generally get cut in half anyways when streaming because of the cpu resources needed to encode.

Also, if your at 360 fps on a 60hz monitor, the screen is only refreshing 60 times a second. so your eyes cant notice the difference because its the panel limiting the frames you see. Turning on vsync causes other issues that effect gameplay on all games, which i why i keep it off.
 
Apparently h.264 encoding hasn't yet reached the popularity to be taken into consideration. Cutting fps into half by streaming? I barely take a 20% performance hit using lossless codecs (cpu only). With shadowplay, there's not a difference I can tell, which means it's at best measurable.

And even then, most (high level) cs:go players do neither play at 1080p nor at full details, getting 250+ fps doesn't require more than a r9 270x.
What is much more important is the cpu - and while I do not have first hand experience with a fx 6300, I can't imagine it going very well, as my I7 4790k does constantly get to 80% usage peaks.
 
Well, firstly my internet connection is the best I can get in the UK at the moment. I dont know the exact speeds but I can give an example of how fast it is. Wireless connection about 10m away from the modem, I download games around 6-8 mbps on steam. Wired connections increase upto about 10-11 mbps. Thats just download but I believe upload should be fast aswell.

I want 120fps+ because I own a 120hz monitor and it helps quite alot with Counter Strike where every frame matters... and yes I know that I can only stream at 30/60 fps.

I believe that I should go with the i7 4790 (not k) because the 270x is a good enough GPU for a game that runs in the source engine I guess. I would just like to minimise frame loss whilst streaming. And afterwards I can still upgrade my gpu to something like a 970 and that is if I need it too. And Mr Tom.T yes I know that the 970 would want quite a bit of power but I do not think it will be more than my current 270x. The new Maxwell chipsets are very efficient when compared to mose AMD chipsets and previous Nvidia chipsets. And I am not worrying about my PSU because it is a CX600m. I believe that should handle for now.

So what do you guys think? Would it be wise to invest in a i7 4790 to minimise fram drop and invest in a GPU later?
 
Recording, no. Uploading, no. Video editing, yes - shortening rendering times by quite a lot.

I don't know, it seems like you don't want the best you can get, but rather the option you previously opted for. Go ahead if that's the case, but that doesn't change the fact that a haswell i5 is faster in games than the sandy bridge i7 you mentioned, let alone the fx.
 


Whoops, got confused with another thread.

Either way, I still don't see the reason for H97 boards. I highly doubt that any more than 0.5% than those seeking advise here have plans on RAID'ing their HDDs, unless otherwise specifically mentioned. It's basically throwing $30 extra for nothing but a higher number compared to a B85 board with the same ports/features.
 


I do it for hassle free compatibility, some b85, h81 boards dont support some haswell cpus out of the box.
 


Fun fact: neither do all h97 boards. 😉
 


All h97 boards work with all haswell and haswell refresh cpus, thats why h97/z97 exist, also h97,z97 have broadwell compatibility, while h87,h81 etc do not.
 


Not without a bios update, which is also "required" to use devils canyon cpus.
 


The 8 series chipsets is what needs bios updates to support haswell refresh, not the 9 series, the 9 series works out of the box, such as my h97 pro4 and i3 4370, the 9 series chipset was released to support haswell refresh out of the box.

On May 12, 2014, Intel announced the release of two 9-series chipsets, H97 and Z97.[19] Differences and new features of these two chipsets, compared to their H87 and Z87 counterparts, are the following:[20][21][22][23]

Support for Haswell Refresh CPUs out of the box
Support for the fifth generation of Intel Core CPUs, built around the Broadwell microarchitecture
Support for SATA Express, M.2[24] and Thunderbolt, though only if implemented by the motherboard's manufacturer
Two of the six SATA ports can be converted to additional two PCIe lanes for a total of ten, and used for providing the M.2 or SATA Express connectivity.[25] Intel refers to this variable configuration as Flex I/O or Flexible I/O.[26]
Motherboards based on H97 and Z97 chipsets were available for purchase the same day chipsets were announced.[27]

https://en.wikipedia.org/wiki/LGA_1150
 
Many h97 boards do not support all haswell cpus out of the box, but officially require a certain bios version for it. Just check for the cpu compatibility list of the manufacturer websites and check since which bios version each cpu is supported.

Two examples:
http://www.gigabyte.de/support-downloads/cpu-support-popup.aspx?pid=4962
http://www.asrock.com/mb/Intel/H97M%20Pro4/?cat=CPU

Fun fact: your motherboard doesn't support your cpu out of the box.
 


Fun Fact: I own the system and took the mobo out of the box, plugged in the cpu, installed windows, did not do a bios update and it worked. Im quite sure i know what i did, i only bought the system and built it.

Also, the h97m page states that it supports my cpu anyways, proof read what you post, before you post because you looked at the 4370t. Also, to further add, the unsupported cpus listed are haswell refresh, but they got released this year, such as the 4370t in Q1, 4170t in Q1 of this year.

So technically, yes they do not support all haswell refresh out of the box because intel released some Q1 of this year, but no one will buy those specific low power versions anyways so they are irrelevant.
 


I know, we know, everyone that has a pc knows that you wont be able to see any difference. Its not the player thats suppose to see the difference its just the tiny milisecond the server registers that matters in a game like cs go.
 
The server doesn't register your actions any quicker if you have high fps. The only thing that gives an advantage, as tiny as it is, is that with higher fps once the monitor refreshes another 'tick of action' has happened in the game and got calculated by the gpu. So you might see an enemy 1/60'th second earlier than with a steady 60 fps.