Lets say you have 2 players with 2 different computers in a multiplayer game like Total War Warhammer.
1. High End $3000 Computer
2. Low End $600 Computer
Normal, on a map with 20,000 Game Units, the player with the high end computer will get 150 FPS during gameplay. The other player with the low end computer will only get 20 FPS during gameplay.
So now, my question is, because of the fact that the player with the low end computer will only get 20 FPS during the 20,000 Game Units battle. Will the player with the High End computer experience a significant FPS drop because his computer has to match the speed of the other player's computer?
1. High End $3000 Computer
2. Low End $600 Computer
Normal, on a map with 20,000 Game Units, the player with the high end computer will get 150 FPS during gameplay. The other player with the low end computer will only get 20 FPS during gameplay.
So now, my question is, because of the fact that the player with the low end computer will only get 20 FPS during the 20,000 Game Units battle. Will the player with the High End computer experience a significant FPS drop because his computer has to match the speed of the other player's computer?