Spinachy :
Most games are GPU bound, not CPU bound, so most of us spend money on our GPUs.
Disagree. Both cpu and gpu are equally as important including ram.
Most games to this day require a decent cpu to feed the gpu and also adequate ram capacity is also required to buffer vram + other game related data.
Nowadays people are heeding 144Hz monitors. With graphics cards today, a cpu needs to keep up otherwise it'll just run into high usages. 2nd gen i7's are outpacing modern i5 4c 4t cpus because of Hyperthreading and this is in both 1080p and 1440p at high frame rates of and around ~100fps. 60Hz/60fps the bottleneck isn't so bad.
System ram is another matter. 8GB ram was plenty back in the day when we only had 2GB vram cards. Now we have 6GB+ cards. On top of that, games are increasingly getting bigger and denser in quality, 8GB ram is just not enough. The OS consumes 2GB, that leaves 6GB ram for vram buffer and game data, it's not enough so pagefile gets used and it can get to whopping sizes of 10GB or more. 16GB ram is preferred now.