i figured i would just repost what i wrote somehwere else here
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gameplay looks like crap compared to doom 1 and 2 with brutal doom mod, and i was going to say wolfenstein ran like hell for what it looked like, so what hope is here but then i came across this.
Tiago Sousa, head R&D graphics engineer at Crytek, was leaving to join the Doom and idTech 6 engine team.
and
id Tech 6 is an upcoming OpenGL/Vulkan based game engine
more or less, if it runs on vulkan day one, this is a must by just for the benchmark purposes... with a fairly mediocre try hard but still fail doom attached to it.?
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i then got called an idiot. and responded with this
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how so? the game looks like it has every crappy fps mechanic outside of quick time events in the thing, and even quick time events may be in the game just without button prompts. this looks like a crappy doom game, but a VERY interesting benchmark suite on an engine that may be licensed out to many people, at the very least the first game on vulcan.
again, id rather just play brutal doom 1 and 2 opposed to this game... and really that's how they make a plasma gun?
here,
https://www.youtube.com/watch?v=NW8AHt5dgpw
if doom 2016 (look another reason to not like the game, its name) has good level design it will make up for a lot, but god knows no one knows how to make a proper fps level anymore, at least a doom style fps level. ?
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i think i took out all my swearing in this, i honestly just cant see what other people do in this game, i look at this and i look at original doom and they feel like different games, and not in a good way.
good level design would go a long way, but i just don't trust them at all, not to mention modding looks like its only a canned map editor.