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Archived from groups: rec.games.roguelike.misc (More info?)
Dead again :/ But this time, it seems to me the longer sight range is the
best starting trait Also, I found a new love for the shootgun because it
doesn't seem to be affected at all by the current tactic and so I can stay
in coward mode and get hit far less often
--------------------------------------------------------------
DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------
Stof, level 5 soldier, killed by a former human commander
on level 12 of the Phobos base.
He survived 44474 turns and scored 19002 points.
He killed 258 out of 271 hellspawn. (95%)
He held his right to remain violent.
He stormed the Chained Court.
He fought on Hell's Arena.
He faced The Wall.
-- Statistics ------------------------------------------------
Health -2/50 Experience 16053/5
Down from 44% to -2% in 1 round :/ Stupid commander. I knew it was a mistake
to try the berserk mode ... I fear what will happen when I face the first
Arachnotron and I hope I'll be able to find more rockets by then.
ToHit +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Hellrunner (Level 3)
Cateye (Level 2)
In that order : Cateye, Hellrunner, Cateye, Hellrunner, Hellrunner
I think I'll change the 2nd and 4rd Hellrunner for either more accuracy ( to
make a better use of the rocket launcher and plasma when I find them ) or
more armour. I think more accuracy is better because it couteracts the
flaws of the coward mode a lot Also, I think i'll take the 2 Cateye
levels as soon as possible.
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (59%)
[ Weapon ] chaingun (1d6)x5 [40/50]
[c] [ Boots ] protective boots [4/4] (84%)
-- Inventory -------------------------------------------------
[a] blue armor [2/2] (100%)
blue armor [2/2] (90%)
[c] advanced rocket launcher (4d5) [1/1]
[d] plasma rifle (1d8)x8 [40/40]
Very very low accuracy, even in berserk mode :/
[e] combat shotgun (6d3) [5/5]
[f] combat shotgun (6d3) [5/5]
[g] 10mm ammo (x58)
[h] 10mm ammo (x100)
shotgun shell (x50)
[j] shotgun shell (x50)
[k] shotgun shell (x50)
[l] rocket
[m] rocket (x10)
[n] power cell (x10)
[o] power cell (x50)
[p] large med-pack
[q] phase device
[r] thermonuclear bomb
large med-pack
-- Kills -----------------------------------------------------
52 former humans
33 former human sergeants
18 former human captains
41 imps
32 demons
26 lost souls
16 cacodemons
6 barons of hell
14 hell knights
1 former human commander
-- History ---------------------------------------------------
He started his journey on the suface of Phobos.
On level 2 he battled through a maze of rooms.
Afterwards he fought on Hell's Arena.
On level 3 he battled through a maze of rooms.
He then stormed the Chained Court.
On level 4 he battled through a maze of rooms.
On level 5 he found hellish caves.
On level 6 he found a hellish city.
On level 7 he found a hellish city.
On level 8 he battled through a maze of rooms.
Afterwards he witnessed the Wall.
I nearly got killed here because the game memorised a few to many key
presses. I had to use 2 phase devices and 1 large medic pack to get out of
the mess and was out of supplies after that
On level 9 he battled through a maze of rooms.
On level 10 he battled through a maze of rooms.
On level 11 he found hellish caves.
On level 12 he battled through a maze of rooms.
There finally he was killed by a former human commander.
-- General ---------------------------------------------------
Before him 45 brave souls have ventured into Phobos:
43 of those were killed.
And 2 couldn't handle the stress and commited a stupid suicide.
--------------------------------------------------------------
Dead again :/ But this time, it seems to me the longer sight range is the
best starting trait Also, I found a new love for the shootgun because it
doesn't seem to be affected at all by the current tactic and so I can stay
in coward mode and get hit far less often
--------------------------------------------------------------
DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------
Stof, level 5 soldier, killed by a former human commander
on level 12 of the Phobos base.
He survived 44474 turns and scored 19002 points.
He killed 258 out of 271 hellspawn. (95%)
He held his right to remain violent.
He stormed the Chained Court.
He fought on Hell's Arena.
He faced The Wall.
-- Statistics ------------------------------------------------
Health -2/50 Experience 16053/5
Down from 44% to -2% in 1 round :/ Stupid commander. I knew it was a mistake
to try the berserk mode ... I fear what will happen when I face the first
Arachnotron and I hope I'll be able to find more rockets by then.
ToHit +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Hellrunner (Level 3)
Cateye (Level 2)
In that order : Cateye, Hellrunner, Cateye, Hellrunner, Hellrunner
I think I'll change the 2nd and 4rd Hellrunner for either more accuracy ( to
make a better use of the rocket launcher and plasma when I find them ) or
more armour. I think more accuracy is better because it couteracts the
flaws of the coward mode a lot Also, I think i'll take the 2 Cateye
levels as soon as possible.
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (59%)
[ Weapon ] chaingun (1d6)x5 [40/50]
[c] [ Boots ] protective boots [4/4] (84%)
-- Inventory -------------------------------------------------
[a] blue armor [2/2] (100%)
blue armor [2/2] (90%)
[c] advanced rocket launcher (4d5) [1/1]
[d] plasma rifle (1d8)x8 [40/40]
Very very low accuracy, even in berserk mode :/
[e] combat shotgun (6d3) [5/5]
[f] combat shotgun (6d3) [5/5]
[g] 10mm ammo (x58)
[h] 10mm ammo (x100)
shotgun shell (x50)
[j] shotgun shell (x50)
[k] shotgun shell (x50)
[l] rocket
[m] rocket (x10)
[n] power cell (x10)
[o] power cell (x50)
[p] large med-pack
[q] phase device
[r] thermonuclear bomb
-- Kills -----------------------------------------------------
52 former humans
33 former human sergeants
18 former human captains
41 imps
32 demons
26 lost souls
16 cacodemons
6 barons of hell
14 hell knights
1 former human commander
-- History ---------------------------------------------------
He started his journey on the suface of Phobos.
On level 2 he battled through a maze of rooms.
Afterwards he fought on Hell's Arena.
On level 3 he battled through a maze of rooms.
He then stormed the Chained Court.
On level 4 he battled through a maze of rooms.
On level 5 he found hellish caves.
On level 6 he found a hellish city.
On level 7 he found a hellish city.
On level 8 he battled through a maze of rooms.
Afterwards he witnessed the Wall.
I nearly got killed here because the game memorised a few to many key
presses. I had to use 2 phase devices and 1 large medic pack to get out of
the mess and was out of supplies after that
On level 9 he battled through a maze of rooms.
On level 10 he battled through a maze of rooms.
On level 11 he found hellish caves.
On level 12 he battled through a maze of rooms.
There finally he was killed by a former human commander.
-- General ---------------------------------------------------
Before him 45 brave souls have ventured into Phobos:
43 of those were killed.
And 2 couldn't handle the stress and commited a stupid suicide.
--------------------------------------------------------------