Driv3r for PC

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Anyone played this game? Is it anything similar to GTA3/VC or what? I
remember the first Driver game, it was pretty much a straight driving sim
but the backstory was pretty cool. How does the third game change things?

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
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Knight37 wrote:
> Anyone played this game? Is it anything similar to GTA3/VC or what? I

> remember the first Driver game, it was pretty much a straight driving
sim
> but the backstory was pretty cool. How does the third game change
things?

The playable demo for Driv3r PC has been out for several weeks now. The
opening CGI intro is pretty awesome, very nicely done and cinematic.
Then the game starts up and you feel like hurling, it is that bad. The
graphics look at least 4 years old and the gameplay is unplayable, with
no obvious method to change the controls to make it playable. That is
why nobody is saying anything about it. If there is total silence about
a playable demo, it is for a reason.
 
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The game is really bad.

Knight37 wrote:
> Anyone played this game? Is it anything similar to GTA3/VC or what? I
> remember the first Driver game, it was pretty much a straight driving sim
> but the backstory was pretty cool. How does the third game change things?
>
 
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On 24 Apr 2005 00:05:39 GMT, Knight37 <knight37m@email.com> wrote:

>Anyone played this game? Is it anything similar to GTA3/VC or what? I
>remember the first Driver game, it was pretty much a straight driving sim
>but the backstory was pretty cool. How does the third game change things?


I played it for only about 30 minutes, but here's my impressions of
the game:

First of all, it's probably one of the ugliest new games I've seen in
a while. It just doesn't look good. Low-res textures, unimpressive
lighting, stiff animation and dull looking level design. The car
models had a decent number of polygons, and the damage deformations
were good looking, but compared to Mafia -or even GTA3- the game is
deficient.

The game has two different -and completely seperate- gameplay modes.
The first is a mission-based campaign where you follow the story of an
undercover cop (or something like that; as I said I only could stomach
the game for the first 30 minutes). The missions are very
straightforward - and very, very short. For example, mission 1 was
"drive to police station and run through a brief shooting range".
Mission 2: follow cop cars to scene of crime for (about 2 minutes).
Later missions didn't get any longer, nor did they get anymore
complex.

The other game mode was a open driving mode, where you could zoom
around the city wherever you cared to go. However, there really wasn't
much to do, that I could see. No "taxi cab" mode, or "ambulance" mode
or even races against other drivers, or whatnot. Just zoom around and
maybe attract the attention of braindead cops.

Because of the mission based structure of the campaign mode, you don't
really have the option of zipping about where you will; get too far
away from your goal and it's mission over. So if you want to explore,
you have to quit the campaign and start a new session in explore mode.

The driving is very loose and arcadey; the cars are overpowered muscle
cars. It's gameplay that's really suited more for arcadey track racers
than for racing through tight, crowded city streets. Still, it isn't
too bad. The run-n-gun bits -where you are on foot- are far less
entertaining, no thanks largely to the braindead AI that just stands
around and lets you shoot at them.

The game features some big-name talent, but the voice-acting is
supremely sub-par. The characters seemed flat and failed to resonate.
Then there are the little annoyances, the inability to remap controls
in-game (much less change video or audio settings).

It may be that the game picks up significantly after the bit I played,
but my first impression was anything but favorable. It looked and
played like an inferior copy of GTA3, failing to take advantage of any
of the innovations in graphics technology, AI or gameplay. I intend on
avoiding this turkey.
 
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Spalls Hurgenson <yoinks@ebalu.com> once tried to test me with:

> It looked and
> played like an inferior copy of GTA3, failing to take advantage of any
> of the innovations in graphics technology, AI or gameplay. I intend on
> avoiding this turkey.

Thanks for the warning. Geez, man what a waste. Driver 1 was actually a
half-decent game.

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
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On Sun, 24 Apr 2005 04:03:10 GMT, Spalls Hurgenson <yoinks@ebalu.com>
wrote:

>First of all, it's probably one of the ugliest new games I've seen in
>a while. It just doesn't look good. Low-res textures, unimpressive
>lighting, stiff animation and dull looking level design.

When I first tried the demo, my 9700 Pro had just gone tits-up and I
was using my old GF3, the graphics looked bad, but I thought "oh well,
what can you expect on a GF3". Since then I got a 6600GT card and
replayed the demo - it looked no better than before!

The gameplay of the demo wasn't much better than the graphics, so it
was hastily uninstalled.
--
Andrew, contact via interpleb.blogspot.com
Help make Usenet a better place: English is read downwards,
please don't top post. Trim replies to quote only relevant text.
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Knight37 <knight37m@email.com> wrote:

>How does the third game change things?

- Adds really horrible on-foot gameplay
- Removes the best aspects of the powersliding driving feel
- Despite adding on-foot, is too dumb to make it a non-linear game
like GTA ... you do missions one after the other with no exploration
- because everyone liked Driver 1 on Playstation 1 so much, they
decided to make the graphics look as much as possible like a
previous-gen game
- "worst level design ever" ... remember that one thing you hated
about Driver 1, little thin trees and street lights that would stop
you dead? Reflections saw fit to use modern computing power to add
MORE of these, plus little edges sticking out of every building,
median ... so your car gets hung up or stopped every five seconds,
instead of only every minute or two like the original Driver. Ain't
progress wunnerful?

Joe
 
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"Knight37" <knight37m@email.com> wrote in message
news:Xns9641C23D78B8Fknight37m@130.133.1.4...
> Anyone played this game? Is it anything similar to GTA3/VC or what? I
> remember the first Driver game, it was pretty much a straight driving
sim
> but the backstory was pretty cool. How does the third game change
things?

The first one was a joke driving wise except for the adrenaline. The
story
makes no sense whatsoever. The driving test at the beginning pissed off
too many players, and the end mission pissed off the rest. That's the
honest
opinion from the guy who wrote the FAQ for it.

--KC