Driveclub VR Reportedly A PlayStation VR Launch Title

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> He experienced some motion sickness that he speculated his camera perspective choice could have exacerbated.

I expect that is why he got sick. When playing traditional-controller or wheel games in VR, it's critical to have a stable cockpit around you if you want to avoid motion-sickness.

Even playing a simple game like Lucky's Tale in VR where you're overhead, and not part of the movement, can cause problems because the ground moves.

I didn't realize I was susceptible to VR sickness at all until I played some Rift games while my Vive controller was broken.

I really hope Sony does this right, and it's not a low quality me-to product that will put people off of VR.
 
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